2017-12-08 15:08:22 +00:00
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package stmt
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import (
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"github.com/z7zmey/php-parser/node"
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)
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type Property struct {
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name string
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attributes map[string]interface{}
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2017-12-31 10:59:22 +00:00
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position *node.Position
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2017-12-29 15:53:13 +00:00
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variable node.Node
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expr node.Node
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2017-12-08 15:08:22 +00:00
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}
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2017-12-29 15:20:24 +00:00
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func NewProperty(variable node.Node, expr node.Node) node.Node {
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return Property{
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"Property",
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map[string]interface{}{},
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nil,
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variable,
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expr,
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}
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}
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func (n Property) Name() string {
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return "Property"
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}
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func (n Property) Attributes() map[string]interface{} {
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return n.attributes
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}
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2017-12-31 09:57:55 +00:00
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func (n Property) Attribute(key string) interface{} {
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return n.attributes[key]
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}
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func (n Property) SetAttribute(key string, value interface{}) {
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n.attributes[key] = value
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}
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2017-12-31 10:59:22 +00:00
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func (n Property) Position() *node.Position {
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return n.position
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}
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func (n Property) SetPosition(p *node.Position) node.Node {
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n.position = p
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return n
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}
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2017-12-27 23:23:32 +00:00
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func (n Property) Walk(v node.Visitor) {
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2017-12-28 11:36:27 +00:00
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if v.EnterNode(n) == false {
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return
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}
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2017-12-29 15:20:24 +00:00
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if n.variable != nil {
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vv := v.GetChildrenVisitor("variable")
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n.variable.Walk(vv)
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}
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if n.expr != nil {
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vv := v.GetChildrenVisitor("expr")
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n.expr.Walk(vv)
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}
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v.LeaveNode(n)
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}
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