php-parser/node/n_argument.go

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package node
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import (
"github.com/z7zmey/php-parser/freefloating"
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"github.com/z7zmey/php-parser/position"
"github.com/z7zmey/php-parser/walker"
)
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// Argument node
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type Argument struct {
FreeFloating freefloating.Collection
Position *position.Position
Variadic bool // if ... before variable
IsReference bool // if & before variable
Expr Node // Exression
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}
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// NewArgument node constructor
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func NewArgument(Expression Node, Variadic bool, IsReference bool) *Argument {
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return &Argument{
FreeFloating: nil,
Variadic: Variadic,
IsReference: IsReference,
Expr: Expression,
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}
}
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// SetPosition sets node position
func (n *Argument) SetPosition(p *position.Position) {
n.Position = p
}
// GetPosition returns node positions
func (n *Argument) GetPosition() *position.Position {
return n.Position
}
func (n *Argument) GetFreeFloating() *freefloating.Collection {
return &n.FreeFloating
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}
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// Attributes returns node attributes as map
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func (n *Argument) Attributes() map[string]interface{} {
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return map[string]interface{}{
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"Variadic": n.Variadic,
"IsReference": n.IsReference,
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}
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}
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// Walk traverses nodes
// Walk is invoked recursively until v.EnterNode returns true
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func (n *Argument) Walk(v walker.Visitor) {
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if v.EnterNode(n) == false {
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return
}
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if n.Expr != nil {
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v.EnterChildNode("Expr", n)
n.Expr.Walk(v)
v.LeaveChildNode("Expr", n)
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}
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v.LeaveNode(n)
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}