php-parser/node/expr/class_const_fetch.go

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package expr
import (
"github.com/z7zmey/php-parser/node"
)
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type ClassConstFetch struct {
name string
attributes map[string]interface{}
position *node.Position
class node.Node
constantName node.Node
}
func NewClassConstFetch(class node.Node, constantName node.Node) node.Node {
return ClassConstFetch{
"ClassConstFetch",
map[string]interface{}{},
nil,
class,
constantName,
}
}
func (n ClassConstFetch) Name() string {
return "ClassConstFetch"
}
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func (n ClassConstFetch) Attributes() map[string]interface{} {
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return n.attributes
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}
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func (n ClassConstFetch) Attribute(key string) interface{} {
return n.attributes[key]
}
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func (n ClassConstFetch) SetAttribute(key string, value interface{}) node.Node {
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n.attributes[key] = value
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return n
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}
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func (n ClassConstFetch) Position() *node.Position {
return n.position
}
func (n ClassConstFetch) SetPosition(p *node.Position) node.Node {
n.position = p
return n
}
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func (n ClassConstFetch) Walk(v node.Visitor) {
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if v.EnterNode(n) == false {
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return
}
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if n.constantName != nil {
vv := v.GetChildrenVisitor("constantName")
n.constantName.Walk(vv)
}
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if n.class != nil {
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vv := v.GetChildrenVisitor("class")
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n.class.Walk(vv)
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}
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v.LeaveNode(n)
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}