Commit Graph

17 Commits

Author SHA1 Message Date
Murilo Pereira
9ecf0acec8 s/start/begin 2011-05-09 00:38:31 -03:00
Murilo Pereira
4802244efa Less mental retardation. 2011-05-08 20:20:22 -03:00
Murilo Pereira
e7706dfa4b Implemented game#valid_move. 2011-05-07 23:09:39 -03:00
Murilo Pereira
dcab55f853 Finished putting stuff where they belong. 2011-02-20 18:45:15 -03:00
Murilo Pereira
b1000cfb55 Moving game logic to the game object. 2011-02-16 22:27:00 -02:00
Murilo Pereira
8d1b2ca7b4 Declaring local functions as static. 2011-02-06 04:51:49 -02:00
Murilo Pereira
56ab3aedb1 Constants are not used in the header. 2011-02-06 04:06:54 -02:00
Murilo Pereira
5adba921f9 Moving stack-related constants to the stack header file. 2011-02-06 04:03:40 -02:00
Murilo Pereira
75d1e5f23b Pessimistic memory allocation.
* Added/removed headers as necessary
* Removed 'key_event' function from keyboard
2011-02-06 03:45:58 -02:00
Murilo Pereira
dc6319ecf2 This name makes more sense. 2011-02-06 00:47:27 -02:00
Murilo Pereira
a8c98d4756 Moving cursor declaration to the game file.
* Also moving some functions around.
2011-02-06 00:47:27 -02:00
Murilo Soares Pereira
7b39ec5cc6 Erasing stacks when empty. Also moved some event-related code to the keyboard object. 2010-04-21 04:14:39 -03:00
Murilo Soares Pereira
87909b5075 Passing cards from the stock to the waste pile. 2010-04-20 14:11:16 -03:00
Murilo Soares Pereira
4c9336f944 Created the cursor object, and it moves! 2010-04-20 01:11:42 -03:00
Murilo Soares Pereira
a7bcc8e5a7 Making room for cursor, DRY'ing up code. 2010-04-19 21:58:31 -03:00
Murilo Soares Pereira
67f4775dc4 Broke some functions into smaller pieces, added the initial keyboard interface. 2010-04-13 01:07:06 -03:00
Murilo Soares Pereira
e65e4e2875 Moved code into 'game' and 'util', removed unnecessary headers. 2010-04-12 23:42:21 -03:00