Murilo Pereira
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daf0b4809f
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Putting functions were they belong.
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2011-02-16 23:50:29 -02:00 |
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Murilo Pereira
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8d1b2ca7b4
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Declaring local functions as static.
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2011-02-06 04:51:49 -02:00 |
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Murilo Pereira
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2a9d38116f
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Declaring headers explicitly.
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2011-02-06 04:10:54 -02:00 |
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Murilo Pereira
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75d1e5f23b
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Pessimistic memory allocation.
* Added/removed headers as necessary
* Removed 'key_event' function from keyboard
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2011-02-06 03:45:58 -02:00 |
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Murilo Pereira
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8bd7147a8e
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'draw_deck' is more consistent.
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2011-02-06 00:47:27 -02:00 |
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Murilo Soares Pereira
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7b39ec5cc6
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Erasing stacks when empty. Also moved some event-related code to the keyboard object.
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2010-04-21 04:14:39 -03:00 |
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Murilo Soares Pereira
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e65e4e2875
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Moved code into 'game' and 'util', removed unnecessary headers.
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2010-04-12 23:42:21 -03:00 |
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Murilo Soares Pereira
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ed52f72ff0
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Fixed functions to initialize the game and now initializing it from main.
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2010-04-12 02:56:28 -03:00 |
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Murilo Soares Pereira
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65a8b5e0e3
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Added functions to draw the game's cards.
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2010-04-11 17:14:53 -03:00 |
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Murilo Soares Pereira
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d47406f1e4
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Added function to set the initial deck's stacks coordinates on screen.
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2010-04-09 01:41:38 -03:00 |
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Murilo Soares Pereira
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18d6f6e0d8
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Added card's stacks coordinates.
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2010-04-09 00:58:30 -03:00 |
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Murilo Soares Pereira
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ecaa2a4c68
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Created the 'deck' structure, allocate() and initialize() for all structures.
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2010-04-08 01:11:10 -03:00 |
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Murilo Soares Pereira
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c4c129d115
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Drawning the initial empty stacks to the screen.
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2010-04-04 22:48:55 -03:00 |
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Murilo Soares Pereira
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f01a7c236c
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display.h now includes the card header.
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2010-04-04 21:44:31 -03:00 |
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Murilo Soares Pereira
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513d8308d0
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Added initial draw functions.
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2010-04-03 16:34:45 -03:00 |
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Murilo Soares Pereira
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c4ce09551e
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Adding card_value().
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2010-04-03 15:49:57 -03:00 |
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Murilo Soares Pereira
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a51e1c8b79
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Adding init_curses()' prototype.
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2010-04-03 15:48:02 -03:00 |
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Murilo Soares Pereira
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0ea190c39f
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Added initial display code.
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2010-04-03 04:11:27 -03:00 |
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