Murilo Pereira
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b1000cfb55
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Moving game logic to the game object.
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2011-02-16 22:27:00 -02:00 |
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Murilo Pereira
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417a8ca2b7
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s/delete/free/g
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2011-02-14 00:10:47 -02:00 |
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Murilo Pereira
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8d1b2ca7b4
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Declaring local functions as static.
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2011-02-06 04:51:49 -02:00 |
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Murilo Pereira
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5adba921f9
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Moving stack-related constants to the stack header file.
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2011-02-06 04:03:40 -02:00 |
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Murilo Pereira
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75d1e5f23b
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Pessimistic memory allocation.
* Added/removed headers as necessary
* Removed 'key_event' function from keyboard
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2011-02-06 03:45:58 -02:00 |
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Murilo Soares Pereira
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7b39ec5cc6
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Erasing stacks when empty. Also moved some event-related code to the keyboard object.
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2010-04-21 04:14:39 -03:00 |
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Murilo Soares Pereira
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0c798f3d56
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When a card is moved between stacks, its coordinates are refreshed.
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2010-04-11 17:15:33 -03:00 |
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Murilo Soares Pereira
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18cf795914
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Added function to move cards between stacks.
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2010-04-09 00:49:17 -03:00 |
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Murilo Soares Pereira
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90c7ce6280
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delete() for all structures.
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2010-04-08 01:11:10 -03:00 |
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Murilo Soares Pereira
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ecaa2a4c68
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Created the 'deck' structure, allocate() and initialize() for all structures.
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2010-04-08 01:11:10 -03:00 |
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Murilo Soares Pereira
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3889a40850
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Fixing header's dependencies.
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2010-04-04 21:54:22 -03:00 |
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Murilo Soares Pereira
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8173aaa7ff
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Fixed empty() to use the new initialize_stack(), and pop().
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2010-04-04 21:20:38 -03:00 |
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Murilo Soares Pereira
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e72d21f1f0
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Fixed malloc() and pop().
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2010-04-04 21:20:38 -03:00 |
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Murilo Soares Pereira
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ad737aa765
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Fixed push().
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2010-04-04 21:20:38 -03:00 |
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Murilo Soares Pereira
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f0aa621e69
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Added pop() and function prototypes.
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2010-04-04 21:20:37 -03:00 |
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Murilo Soares Pereira
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4bb10a54cc
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Added stack files, with push().
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2010-04-04 21:20:36 -03:00 |
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