Don't show box chars on waste pile's cards.
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@@ -52,6 +52,7 @@ static void handle_stock_event() {
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if (!empty(deck->stock)) {
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move_card(&(deck->stock), &(deck->waste_pile));
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expose_card(deck->waste_pile->card);
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erase_stack(deck->waste_pile);
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draw_stack(deck->stock);
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draw_stack(deck->waste_pile);
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}
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