Moving stack-related constants to the stack header file.

This commit is contained in:
Murilo Pereira 2011-02-06 04:03:40 -02:00
parent 75d1e5f23b
commit 5adba921f9
3 changed files with 22 additions and 22 deletions

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@ -1,32 +1,12 @@
#ifndef GAME_H
#define GAME_H
#include "stack.h"
#include "deck.h"
#include "cursor.h"
#define NUMBER_OF_CARDS 52
#define STOCK_STARTING_X 1
#define STOCK_STARTING_Y 1
#define WASTE_PILE_STARTING_X 9
#define WASTE_PILE_STARTING_Y 1
#define FOUNDATION_STARTING_Y 1
#define FOUNDATION_0_STARTING_X 25
#define FOUNDATION_1_STARTING_X 33
#define FOUNDATION_2_STARTING_X 41
#define FOUNDATION_3_STARTING_X 49
#define MANEUVRE_STARTING_Y 9
#define MANEUVRE_0_STARTING_X 1
#define MANEUVRE_1_STARTING_X 9
#define MANEUVRE_2_STARTING_X 17
#define MANEUVRE_3_STARTING_X 25
#define MANEUVRE_4_STARTING_X 33
#define MANEUVRE_5_STARTING_X 41
#define MANEUVRE_6_STARTING_X 49
extern const char *program_name;
struct deck *deck;
struct cursor *cursor;

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@ -5,7 +5,6 @@
#include <string.h>
#include <errno.h>
#include "stack.h"
#include "game.h"
void allocate_stack(struct stack **stack) {
if (!(*stack = malloc(sizeof(**stack)))) {

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@ -5,6 +5,27 @@
#define MANEUVRE_STACKS_STARTING_Y 7
#define STOCK_STARTING_X 1
#define STOCK_STARTING_Y 1
#define WASTE_PILE_STARTING_X 9
#define WASTE_PILE_STARTING_Y 1
#define FOUNDATION_STARTING_Y 1
#define FOUNDATION_0_STARTING_X 25
#define FOUNDATION_1_STARTING_X 33
#define FOUNDATION_2_STARTING_X 41
#define FOUNDATION_3_STARTING_X 49
#define MANEUVRE_STARTING_Y 9
#define MANEUVRE_0_STARTING_X 1
#define MANEUVRE_1_STARTING_X 9
#define MANEUVRE_2_STARTING_X 17
#define MANEUVRE_3_STARTING_X 25
#define MANEUVRE_4_STARTING_X 33
#define MANEUVRE_5_STARTING_X 41
#define MANEUVRE_6_STARTING_X 49
struct stack {
struct card *card;
struct stack *next;