php-parser/node/expr/static_property_fetch.go
2017-12-31 13:15:50 +02:00

67 lines
1.2 KiB
Go

package expr
import (
"github.com/z7zmey/php-parser/node"
)
type StaticPropertyFetch struct {
name string
attributes map[string]interface{}
position *node.Position
class node.Node
property node.Node
}
func NewStaticPropertyFetch(class node.Node, property node.Node) node.Node {
return StaticPropertyFetch{
"StaticPropertyFetch",
map[string]interface{}{},
nil,
class,
property,
}
}
func (n StaticPropertyFetch) Name() string {
return "StaticPropertyFetch"
}
func (n StaticPropertyFetch) Attributes() map[string]interface{} {
return n.attributes
}
func (n StaticPropertyFetch) Attribute(key string) interface{} {
return n.attributes[key]
}
func (n StaticPropertyFetch) SetAttribute(key string, value interface{}) {
n.attributes[key] = value
}
func (n StaticPropertyFetch) Position() *node.Position {
return n.position
}
func (n StaticPropertyFetch) SetPosition(p *node.Position) node.Node {
n.position = p
return n
}
func (n StaticPropertyFetch) Walk(v node.Visitor) {
if v.EnterNode(n) == false {
return
}
if n.class != nil {
vv := v.GetChildrenVisitor("class")
n.class.Walk(vv)
}
if n.property != nil {
vv := v.GetChildrenVisitor("property")
n.property.Walk(vv)
}
v.LeaveNode(n)
}