71 lines
1.5 KiB
Go
71 lines
1.5 KiB
Go
package stmt
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import (
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"github.com/z7zmey/php-parser/freefloating"
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"github.com/z7zmey/php-parser/node"
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"github.com/z7zmey/php-parser/position"
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"github.com/z7zmey/php-parser/walker"
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)
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// Namespace node
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type Namespace struct {
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FreeFloating freefloating.Collection
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Position *position.Position
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NamespaceName node.Node
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Stmts []node.Node
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}
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// NewNamespace node constructor
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func NewNamespace(NamespaceName node.Node, Stmts []node.Node) *Namespace {
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return &Namespace{
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FreeFloating: nil,
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NamespaceName: NamespaceName,
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Stmts: Stmts,
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}
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}
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// SetPosition sets node position
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func (n *Namespace) SetPosition(p *position.Position) {
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n.Position = p
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}
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// GetPosition returns node positions
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func (n *Namespace) GetPosition() *position.Position {
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return n.Position
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}
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func (n *Namespace) GetFreeFloating() *freefloating.Collection {
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return &n.FreeFloating
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}
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// Attributes returns node attributes as map
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func (n *Namespace) Attributes() map[string]interface{} {
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return nil
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}
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// Walk traverses nodes
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// Walk is invoked recursively until v.EnterNode returns true
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func (n *Namespace) Walk(v walker.Visitor) {
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if v.EnterNode(n) == false {
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return
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}
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if n.NamespaceName != nil {
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v.EnterChildNode("NamespaceName", n)
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n.NamespaceName.Walk(v)
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v.LeaveChildNode("NamespaceName", n)
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}
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if n.Stmts != nil {
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v.EnterChildList("Stmts", n)
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for _, nn := range n.Stmts {
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if nn != nil {
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nn.Walk(v)
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}
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}
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v.LeaveChildList("Stmts", n)
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}
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v.LeaveNode(n)
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}
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