66 lines
1.0 KiB
Go
66 lines
1.0 KiB
Go
package assign_op
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import (
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"github.com/z7zmey/php-parser/node"
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)
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type Assign struct {
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AssignOp
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}
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func NewAssign(variable node.Node, expression node.Node) node.Node {
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return Assign{
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AssignOp{
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"Assign",
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map[string]interface{}{},
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nil,
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variable,
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expression,
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},
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}
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}
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func (n Assign) Name() string {
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return "Assign"
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}
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func (n Assign) Attributes() map[string]interface{} {
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return n.attributes
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}
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func (n Assign) Attribute(key string) interface{} {
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return n.attributes[key]
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}
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func (n Assign) SetAttribute(key string, value interface{}) node.Node {
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n.attributes[key] = value
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return n
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}
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func (n Assign) Position() *node.Position {
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return n.position
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}
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func (n Assign) SetPosition(p *node.Position) node.Node {
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n.position = p
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return n
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}
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func (n Assign) Walk(v node.Visitor) {
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if v.EnterNode(n) == false {
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return
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}
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if n.variable != nil {
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vv := v.GetChildrenVisitor("variable")
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n.variable.Walk(vv)
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}
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if n.expression != nil {
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vv := v.GetChildrenVisitor("expression")
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n.expression.Walk(vv)
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}
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v.LeaveNode(n)
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}
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