75 lines
1.6 KiB
Go
75 lines
1.6 KiB
Go
package expr
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import (
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"github.com/z7zmey/php-parser/freefloating"
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"github.com/z7zmey/php-parser/node"
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"github.com/z7zmey/php-parser/position"
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"github.com/z7zmey/php-parser/walker"
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)
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// MethodCall node
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type MethodCall struct {
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FreeFloating freefloating.Collection
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Position *position.Position
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Variable node.Node
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Method node.Node
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ArgumentList *node.ArgumentList
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}
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// NewMethodCall node constructor
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func NewMethodCall(Variable node.Node, Method node.Node, ArgumentList *node.ArgumentList) *MethodCall {
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return &MethodCall{
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FreeFloating: nil,
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Variable: Variable,
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Method: Method,
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ArgumentList: ArgumentList,
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}
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}
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// SetPosition sets node position
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func (n *MethodCall) SetPosition(p *position.Position) {
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n.Position = p
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}
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// GetPosition returns node positions
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func (n *MethodCall) GetPosition() *position.Position {
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return n.Position
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}
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func (n *MethodCall) GetFreeFloating() *freefloating.Collection {
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return &n.FreeFloating
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}
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// Attributes returns node attributes as map
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func (n *MethodCall) Attributes() map[string]interface{} {
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return nil
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}
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// Walk traverses nodes
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// Walk is invoked recursively until v.EnterNode returns true
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func (n *MethodCall) Walk(v walker.Visitor) {
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if v.EnterNode(n) == false {
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return
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}
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if n.Variable != nil {
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v.EnterChildNode("Variable", n)
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n.Variable.Walk(v)
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v.LeaveChildNode("Variable", n)
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}
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if n.Method != nil {
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v.EnterChildNode("Method", n)
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n.Method.Walk(v)
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v.LeaveChildNode("Method", n)
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}
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if n.ArgumentList != nil {
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v.EnterChildNode("ArgumentList", n)
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n.ArgumentList.Walk(v)
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v.LeaveChildNode("ArgumentList", n)
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}
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v.LeaveNode(n)
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}
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