105 lines
2.2 KiB
Go
105 lines
2.2 KiB
Go
package stmt
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import (
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"github.com/z7zmey/php-parser/meta"
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"github.com/z7zmey/php-parser/node"
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"github.com/z7zmey/php-parser/position"
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"github.com/z7zmey/php-parser/walker"
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)
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// ClassMethod node
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type ClassMethod struct {
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Meta meta.Collection
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Position *position.Position
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ReturnsRef bool
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PhpDocComment string
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MethodName node.Node
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Modifiers []node.Node
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Params []node.Node
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ReturnType node.Node
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Stmt node.Node
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}
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// NewClassMethod node constructor
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func NewClassMethod(MethodName node.Node, Modifiers []node.Node, ReturnsRef bool, Params []node.Node, ReturnType node.Node, Stmt node.Node, PhpDocComment string) *ClassMethod {
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return &ClassMethod{
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ReturnsRef: ReturnsRef,
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PhpDocComment: PhpDocComment,
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MethodName: MethodName,
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Modifiers: Modifiers,
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Params: Params,
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ReturnType: ReturnType,
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Stmt: Stmt,
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}
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}
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// SetPosition sets node position
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func (n *ClassMethod) SetPosition(p *position.Position) {
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n.Position = p
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}
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// GetPosition returns node positions
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func (n *ClassMethod) GetPosition() *position.Position {
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return n.Position
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}
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func (n *ClassMethod) GetMeta() *meta.Collection {
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return &n.Meta
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}
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// Attributes returns node attributes as map
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func (n *ClassMethod) Attributes() map[string]interface{} {
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return map[string]interface{}{
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"ReturnsRef": n.ReturnsRef,
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"PhpDocComment": n.PhpDocComment,
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}
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}
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// Walk traverses nodes
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// Walk is invoked recursively until v.EnterNode returns true
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func (n *ClassMethod) Walk(v walker.Visitor) {
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if v.EnterNode(n) == false {
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return
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}
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if n.MethodName != nil {
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v.EnterChildNode("MethodName", n)
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n.MethodName.Walk(v)
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v.LeaveChildNode("MethodName", n)
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}
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if n.Modifiers != nil {
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v.EnterChildList("Modifiers", n)
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for _, nn := range n.Modifiers {
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if nn != nil {
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nn.Walk(v)
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}
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}
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v.LeaveChildList("Modifiers", n)
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}
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if n.Params != nil {
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v.EnterChildList("Params", n)
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for _, nn := range n.Params {
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if nn != nil {
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nn.Walk(v)
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}
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}
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v.LeaveChildList("Params", n)
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}
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if n.ReturnType != nil {
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v.EnterChildNode("ReturnType", n)
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n.ReturnType.Walk(v)
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v.LeaveChildNode("ReturnType", n)
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}
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if n.Stmt != nil {
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v.EnterChildNode("Stmt", n)
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n.Stmt.Walk(v)
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v.LeaveChildNode("Stmt", n)
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}
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v.LeaveNode(n)
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}
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