php-parser/node/expr/ternary.go
2018-01-02 14:11:08 +02:00

75 lines
1.2 KiB
Go

package expr
import (
"github.com/z7zmey/php-parser/node"
)
type Ternary struct {
name string
attributes map[string]interface{}
position *node.Position
condition node.Node
ifTrue node.Node
ifFalse node.Node
}
func NewTernary(condition node.Node, ifTrue node.Node, ifFalse node.Node) node.Node {
return Ternary{
"Ternary",
map[string]interface{}{},
nil,
condition,
ifTrue,
ifFalse,
}
}
func (n Ternary) Name() string {
return "Ternary"
}
func (n Ternary) Attributes() map[string]interface{} {
return n.attributes
}
func (n Ternary) Attribute(key string) interface{} {
return n.attributes[key]
}
func (n Ternary) SetAttribute(key string, value interface{}) node.Node {
n.attributes[key] = value
return n
}
func (n Ternary) Position() *node.Position {
return n.position
}
func (n Ternary) SetPosition(p *node.Position) node.Node {
n.position = p
return n
}
func (n Ternary) Walk(v node.Visitor) {
if v.EnterNode(n) == false {
return
}
if n.condition != nil {
vv := v.GetChildrenVisitor("condition")
n.condition.Walk(vv)
}
if n.ifTrue != nil {
vv := v.GetChildrenVisitor("ifTrue")
n.ifTrue.Walk(vv)
}
if n.ifFalse != nil {
vv := v.GetChildrenVisitor("ifFalse")
n.ifFalse.Walk(vv)
}
v.LeaveNode(n)
}