70 lines
1.3 KiB
Go
70 lines
1.3 KiB
Go
package stmt
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import (
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"github.com/z7zmey/php-parser/meta"
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"github.com/z7zmey/php-parser/node"
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"github.com/z7zmey/php-parser/position"
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"github.com/z7zmey/php-parser/walker"
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)
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// UseList node
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type UseList struct {
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Meta meta.Collection
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Position *position.Position
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UseType node.Node
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Uses []node.Node
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}
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// NewUseList node constructor
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func NewUseList(UseType node.Node, Uses []node.Node) *UseList {
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return &UseList{
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UseType: UseType,
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Uses: Uses,
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}
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}
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// SetPosition sets node position
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func (n *UseList) SetPosition(p *position.Position) {
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n.Position = p
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}
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// GetPosition returns node positions
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func (n *UseList) GetPosition() *position.Position {
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return n.Position
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}
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func (n *UseList) GetMeta() *meta.Collection {
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return &n.Meta
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}
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// Attributes returns node attributes as map
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func (n *UseList) Attributes() map[string]interface{} {
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return nil
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}
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// Walk traverses nodes
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// Walk is invoked recursively until v.EnterNode returns true
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func (n *UseList) Walk(v walker.Visitor) {
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if v.EnterNode(n) == false {
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return
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}
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if n.UseType != nil {
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v.EnterChildNode("UseType", n)
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n.UseType.Walk(v)
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v.LeaveChildNode("UseType", n)
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}
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if n.Uses != nil {
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v.EnterChildList("Uses", n)
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for _, nn := range n.Uses {
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if nn != nil {
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nn.Walk(v)
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}
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}
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v.LeaveChildList("Uses", n)
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}
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v.LeaveNode(n)
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}
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