69 lines
1.2 KiB
Go
69 lines
1.2 KiB
Go
package expr
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import (
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"github.com/z7zmey/php-parser/node"
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)
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type Ternary struct {
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attributes map[string]interface{}
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position *node.Position
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condition node.Node
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ifTrue node.Node
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ifFalse node.Node
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}
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func NewTernary(condition node.Node, ifTrue node.Node, ifFalse node.Node) node.Node {
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return Ternary{
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map[string]interface{}{},
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nil,
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condition,
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ifTrue,
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ifFalse,
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}
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}
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func (n Ternary) Attributes() map[string]interface{} {
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return n.attributes
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}
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func (n Ternary) Attribute(key string) interface{} {
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return n.attributes[key]
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}
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func (n Ternary) SetAttribute(key string, value interface{}) node.Node {
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n.attributes[key] = value
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return n
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}
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func (n Ternary) Position() *node.Position {
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return n.position
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}
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func (n Ternary) SetPosition(p *node.Position) node.Node {
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n.position = p
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return n
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}
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func (n Ternary) Walk(v node.Visitor) {
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if v.EnterNode(n) == false {
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return
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}
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if n.condition != nil {
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vv := v.GetChildrenVisitor("condition")
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n.condition.Walk(vv)
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}
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if n.ifTrue != nil {
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vv := v.GetChildrenVisitor("ifTrue")
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n.ifTrue.Walk(vv)
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}
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if n.ifFalse != nil {
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vv := v.GetChildrenVisitor("ifFalse")
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n.ifFalse.Walk(vv)
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}
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v.LeaveNode(n)
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}
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