69 lines
1.3 KiB
Go
69 lines
1.3 KiB
Go
package expr
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import (
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"github.com/z7zmey/php-parser/comment"
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"github.com/z7zmey/php-parser/node"
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"github.com/z7zmey/php-parser/position"
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"github.com/z7zmey/php-parser/walker"
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)
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// ShortList node
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type ShortList struct {
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Comments []*comment.Comment
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Position *position.Position
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Items []node.Node
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}
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// NewShortList node constructor
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func NewShortList(Items []node.Node) *ShortList {
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return &ShortList{
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Items: Items,
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}
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}
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// SetPosition sets node position
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func (n *ShortList) SetPosition(p *position.Position) {
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n.Position = p
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}
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// GetPosition returns node positions
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func (n *ShortList) GetPosition() *position.Position {
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return n.Position
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}
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func (n *ShortList) AddComments(cc []*comment.Comment, tn comment.TokenName) {
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for _, c := range cc {
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c.SetTokenName(tn)
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}
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n.Comments = append(n.Comments, cc...)
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}
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func (n *ShortList) GetComments() []*comment.Comment {
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return n.Comments
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}
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// Attributes returns node attributes as map
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func (n *ShortList) Attributes() map[string]interface{} {
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return nil
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}
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// Walk traverses nodes
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// Walk is invoked recursively until v.EnterNode returns true
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func (n *ShortList) Walk(v walker.Visitor) {
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if v.EnterNode(n) == false {
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return
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}
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if n.Items != nil {
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v.EnterChildList("Items", n)
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for _, nn := range n.Items {
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if nn != nil {
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nn.Walk(v)
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}
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}
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v.LeaveChildList("Items", n)
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}
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v.LeaveNode(n)
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}
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