[refactoring] update ast structure of parameter "Variadic" and "Reference" nodes
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43ace92875
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ddb9f3b985
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internal/php5/php5.go
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internal/php5/php5.go
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@ -2041,15 +2041,23 @@ parameter:
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yylex.(*Parser).setFreeFloating(variable, token.Start, $4.SkippedTokens)
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if $3 != nil {
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variable = &ast.Variadic{ast.Node{}, variable}
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variable.GetNode().Position = position.NewTokensPosition($3, $4)
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yylex.(*Parser).setFreeFloating(variable, token.Start, $3.SkippedTokens)
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variable = &ast.Variadic{
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Node: ast.Node{
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Position: position.NewTokensPosition($3, $4),
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},
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VariadicTkn: $3,
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Var: variable,
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}
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}
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if $2 != nil {
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variable = &ast.Reference{ast.Node{}, variable}
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variable.GetNode().Position = position.NewTokensPosition($2, $4)
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yylex.(*Parser).setFreeFloating(variable, token.Start, $2.SkippedTokens)
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variable = &ast.Reference{
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Node: ast.Node{
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Position: position.NewTokensPosition($2, $4),
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},
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AmpersandTkn: $2,
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Var: variable,
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}
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}
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$$ = &ast.Parameter{ast.Node{}, $1, variable, nil}
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@ -2081,15 +2089,23 @@ parameter:
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yylex.(*Parser).setFreeFloating(variable, token.End, $5.SkippedTokens)
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if $3 != nil {
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variable = &ast.Variadic{ast.Node{}, variable}
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variable.GetNode().Position = position.NewTokensPosition($3, $4)
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yylex.(*Parser).setFreeFloating(variable, token.Start, $3.SkippedTokens)
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variable = &ast.Variadic{
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Node: ast.Node{
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Position: position.NewTokensPosition($3, $4),
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},
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VariadicTkn: $3,
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Var: variable,
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}
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}
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if $2 != nil {
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variable = &ast.Reference{ast.Node{}, variable}
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variable.GetNode().Position = position.NewTokensPosition($2, $4)
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yylex.(*Parser).setFreeFloating(variable, token.Start, $2.SkippedTokens)
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variable = &ast.Reference{
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Node: ast.Node{
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Position: position.NewTokensPosition($2, $4),
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},
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AmpersandTkn: $2,
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Var: variable,
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}
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}
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$$ = &ast.Parameter{ast.Node{}, $1, variable, $6}
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internal/php7/php7.go
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internal/php7/php7.go
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@ -1865,15 +1865,23 @@ parameter:
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yylex.(*Parser).setFreeFloating(variable, token.Start, $4.SkippedTokens)
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if $3 != nil {
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variable = &ast.Variadic{ast.Node{}, variable}
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variable.GetNode().Position = position.NewTokensPosition($3, $4)
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yylex.(*Parser).setFreeFloating(variable, token.Start, $3.SkippedTokens)
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variable = &ast.Variadic{
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Node: ast.Node{
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Position: position.NewTokensPosition($3, $4),
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},
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VariadicTkn: $3,
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Var: variable,
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}
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}
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if $2 != nil {
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variable = &ast.Reference{ast.Node{}, variable}
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variable.GetNode().Position = position.NewTokensPosition($2, $4)
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yylex.(*Parser).setFreeFloating(variable, token.Start, $2.SkippedTokens)
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variable = &ast.Reference{
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Node: ast.Node{
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Position: position.NewTokensPosition($2, $4),
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},
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AmpersandTkn: $2,
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Var: variable,
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}
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}
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$$ = &ast.Parameter{ast.Node{}, $1, variable, nil}
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@ -1905,15 +1913,23 @@ parameter:
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yylex.(*Parser).setFreeFloating(variable, token.End, $5.SkippedTokens)
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if $3 != nil {
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variable = &ast.Variadic{ast.Node{}, variable}
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variable.GetNode().Position = position.NewTokensPosition($3, $4)
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yylex.(*Parser).setFreeFloating(variable, token.Start, $3.SkippedTokens)
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variable = &ast.Variadic{
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Node: ast.Node{
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Position: position.NewTokensPosition($3, $4),
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},
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VariadicTkn: $3,
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Var: variable,
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}
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}
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if $2 != nil {
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variable = &ast.Reference{ast.Node{}, variable}
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variable.GetNode().Position = position.NewTokensPosition($2, $4)
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yylex.(*Parser).setFreeFloating(variable, token.Start, $2.SkippedTokens)
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variable = &ast.Reference{
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Node: ast.Node{
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Position: position.NewTokensPosition($2, $4),
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},
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AmpersandTkn: $2,
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Var: variable,
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}
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}
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$$ = &ast.Parameter{ast.Node{}, $1, variable, $6}
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@ -44,6 +44,7 @@ func (n *Nullable) Accept(v NodeVisitor) {
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// Reference node
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type Reference struct {
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Node
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AmpersandTkn *token.Token
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Var Vertex
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}
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@ -54,6 +55,7 @@ func (n *Reference) Accept(v NodeVisitor) {
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// Variadic node
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type Variadic struct {
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Node
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VariadicTkn *token.Token
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Var Vertex
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}
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