php-parser/node/name/name.go

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package name
import (
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"github.com/z7zmey/php-parser/node"
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)
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type Name struct {
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position *node.Position
Parts []node.Node
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}
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func NewName(Parts []node.Node) node.Node {
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return &Name{
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nil,
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Parts,
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}
}
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func (n Name) Attributes() map[string]interface{} {
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return nil
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}
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func (n Name) Position() *node.Position {
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return n.position
}
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func (n Name) SetPosition(p *node.Position) node.Node {
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n.position = p
return n
}
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func (n Name) Walk(v node.Visitor) {
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if v.EnterNode(n) == false {
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return
}
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if n.Parts != nil {
vv := v.GetChildrenVisitor("Parts")
for _, nn := range n.Parts {
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nn.Walk(vv)
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}
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}
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v.LeaveNode(n)
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}