php-parser/node/stmt/static_var.go

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package stmt
import (
"github.com/z7zmey/php-parser/node"
)
type StaticVar struct {
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attributes map[string]interface{}
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position *node.Position
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variable node.Node
expr node.Node
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}
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func NewStaticVar(variable node.Node, expr node.Node) node.Node {
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return &StaticVar{
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map[string]interface{}{},
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nil,
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variable,
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expr,
}
}
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func (n StaticVar) Attributes() map[string]interface{} {
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return n.attributes
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}
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func (n StaticVar) Attribute(key string) interface{} {
return n.attributes[key]
}
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func (n StaticVar) SetAttribute(key string, value interface{}) node.Node {
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n.attributes[key] = value
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return n
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}
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func (n StaticVar) Position() *node.Position {
return n.position
}
func (n StaticVar) SetPosition(p *node.Position) node.Node {
n.position = p
return n
}
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func (n StaticVar) Walk(v node.Visitor) {
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if v.EnterNode(n) == false {
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return
}
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if n.variable != nil {
vv := v.GetChildrenVisitor("variable")
n.variable.Walk(vv)
}
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if n.expr != nil {
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vv := v.GetChildrenVisitor("expr")
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n.expr.Walk(vv)
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}
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v.LeaveNode(n)
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}