2017-12-07 16:15:48 +00:00
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package stmt
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import (
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2019-02-13 20:18:07 +00:00
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"github.com/z7zmey/php-parser/freefloating"
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"github.com/z7zmey/php-parser/node"
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"github.com/z7zmey/php-parser/position"
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"github.com/z7zmey/php-parser/walker"
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)
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2018-01-11 17:33:25 +00:00
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// For node
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type For struct {
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FreeFloating freefloating.Collection
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Position *position.Position
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Init []node.Node
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Cond []node.Node
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Loop []node.Node
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Stmt node.Node
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}
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2018-04-05 09:04:28 +00:00
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// NewFor node constructor
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func NewFor(Init []node.Node, Cond []node.Node, Loop []node.Node, Stmt node.Node) *For {
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return &For{
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FreeFloating: nil,
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Init: Init,
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Cond: Cond,
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Loop: Loop,
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Stmt: Stmt,
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}
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}
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2018-06-24 07:19:44 +00:00
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// SetPosition sets node position
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func (n *For) SetPosition(p *position.Position) {
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n.Position = p
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}
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// GetPosition returns node positions
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func (n *For) GetPosition() *position.Position {
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return n.Position
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}
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func (n *For) GetFreeFloating() *freefloating.Collection {
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return &n.FreeFloating
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}
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// Attributes returns node attributes as map
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func (n *For) Attributes() map[string]interface{} {
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return nil
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}
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2018-01-11 17:33:25 +00:00
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// Walk traverses nodes
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// Walk is invoked recursively until v.EnterNode returns true
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func (n *For) Walk(v walker.Visitor) {
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if v.EnterNode(n) == false {
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return
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}
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2018-01-04 21:26:04 +00:00
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if n.Init != nil {
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v.EnterChildList("Init", n)
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for _, nn := range n.Init {
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if nn != nil {
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nn.Walk(v)
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}
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}
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v.LeaveChildList("Init", n)
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}
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if n.Cond != nil {
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v.EnterChildList("Cond", n)
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for _, nn := range n.Cond {
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if nn != nil {
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nn.Walk(v)
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}
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}
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v.LeaveChildList("Cond", n)
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}
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if n.Loop != nil {
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v.EnterChildList("Loop", n)
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for _, nn := range n.Loop {
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if nn != nil {
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nn.Walk(v)
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}
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}
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v.LeaveChildList("Loop", n)
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}
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2018-01-04 21:26:04 +00:00
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if n.Stmt != nil {
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v.EnterChildNode("Stmt", n)
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n.Stmt.Walk(v)
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v.LeaveChildNode("Stmt", n)
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}
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v.LeaveNode(n)
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}
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