php-parser/node/stmt/n_alt_switch.go

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package stmt
import (
"github.com/z7zmey/php-parser/freefloating"
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"github.com/z7zmey/php-parser/node"
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"github.com/z7zmey/php-parser/position"
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"github.com/z7zmey/php-parser/walker"
)
// AltSwitch node
type AltSwitch struct {
FreeFloating freefloating.Collection
Position *position.Position
Cond node.Node
CaseList *CaseList
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}
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// NewAltSwitch node constructor
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func NewAltSwitch(Cond node.Node, CaseList *CaseList) *AltSwitch {
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return &AltSwitch{
FreeFloating: nil,
Cond: Cond,
CaseList: CaseList,
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}
}
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// SetPosition sets node position
func (n *AltSwitch) SetPosition(p *position.Position) {
n.Position = p
}
// GetPosition returns node positions
func (n *AltSwitch) GetPosition() *position.Position {
return n.Position
}
func (n *AltSwitch) GetFreeFloating() *freefloating.Collection {
return &n.FreeFloating
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}
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// Attributes returns node attributes as map
func (n *AltSwitch) Attributes() map[string]interface{} {
return nil
}
// Walk traverses nodes
// Walk is invoked recursively until v.EnterNode returns true
func (n *AltSwitch) Walk(v walker.Visitor) {
if v.EnterNode(n) == false {
return
}
if n.Cond != nil {
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v.EnterChildNode("Cond", n)
n.Cond.Walk(v)
v.LeaveChildNode("Cond", n)
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}
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if n.CaseList != nil {
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v.EnterChildNode("CaseList", n)
n.CaseList.Walk(v)
v.LeaveChildNode("CaseList", n)
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}
v.LeaveNode(n)
}