php-parser/node/stmt/n_trait_use.go

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package stmt
import (
"github.com/z7zmey/php-parser/meta"
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"github.com/z7zmey/php-parser/node"
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"github.com/z7zmey/php-parser/position"
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"github.com/z7zmey/php-parser/walker"
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)
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// TraitUse node
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type TraitUse struct {
Meta meta.Collection
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Position *position.Position
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Traits []node.Node
TraitAdaptationList node.Node
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}
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// NewTraitUse node constructor
func NewTraitUse(Traits []node.Node, InnerAdaptationList node.Node) *TraitUse {
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return &TraitUse{
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Traits: Traits,
TraitAdaptationList: InnerAdaptationList,
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}
}
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// SetPosition sets node position
func (n *TraitUse) SetPosition(p *position.Position) {
n.Position = p
}
// GetPosition returns node positions
func (n *TraitUse) GetPosition() *position.Position {
return n.Position
}
func (n *TraitUse) GetMeta() *meta.Collection {
return &n.Meta
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}
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// Attributes returns node attributes as map
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func (n *TraitUse) Attributes() map[string]interface{} {
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return nil
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}
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// Walk traverses nodes
// Walk is invoked recursively until v.EnterNode returns true
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func (n *TraitUse) Walk(v walker.Visitor) {
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if v.EnterNode(n) == false {
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return
}
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if n.Traits != nil {
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v.EnterChildList("Traits", n)
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for _, nn := range n.Traits {
if nn != nil {
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nn.Walk(v)
}
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}
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v.LeaveChildList("Traits", n)
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}
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if n.TraitAdaptationList != nil {
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v.EnterChildNode("TraitAdaptationList", n)
n.TraitAdaptationList.Walk(v)
v.LeaveChildNode("TraitAdaptationList", n)
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}
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v.LeaveNode(n)
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}