2017-12-18 17:52:41 +00:00
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package expr
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import (
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"github.com/z7zmey/php-parser/node"
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)
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type PropertyFetch struct {
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name string
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attributes map[string]interface{}
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2018-01-02 12:11:08 +00:00
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position *node.Position
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variable node.Node
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property node.Node
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}
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2017-12-27 17:55:58 +00:00
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func NewPropertyFetch(variable node.Node, property node.Node) node.Node {
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return PropertyFetch{
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"PropertyFetch",
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map[string]interface{}{},
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nil,
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2017-12-18 17:52:41 +00:00
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variable,
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property,
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2017-12-18 17:52:41 +00:00
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}
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}
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2017-12-29 15:20:24 +00:00
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func (n PropertyFetch) Name() string {
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return "PropertyFetch"
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}
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func (n PropertyFetch) Attributes() map[string]interface{} {
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return n.attributes
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}
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2017-12-31 09:57:55 +00:00
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func (n PropertyFetch) Attribute(key string) interface{} {
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return n.attributes[key]
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}
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2018-01-02 12:11:08 +00:00
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func (n PropertyFetch) SetAttribute(key string, value interface{}) node.Node {
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n.attributes[key] = value
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return n
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}
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2017-12-31 10:59:22 +00:00
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func (n PropertyFetch) Position() *node.Position {
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return n.position
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}
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func (n PropertyFetch) SetPosition(p *node.Position) node.Node {
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n.position = p
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return n
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}
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2017-12-27 23:23:32 +00:00
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func (n PropertyFetch) Walk(v node.Visitor) {
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2017-12-28 11:36:27 +00:00
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if v.EnterNode(n) == false {
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return
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}
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if n.variable != nil {
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vv := v.GetChildrenVisitor("variable")
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n.variable.Walk(vv)
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}
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if n.property != nil {
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vv := v.GetChildrenVisitor("property")
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n.property.Walk(vv)
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}
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v.LeaveNode(n)
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}
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