php-parser/node/expr/n_die.go

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package expr
import (
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"github.com/z7zmey/php-parser/comment"
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"github.com/z7zmey/php-parser/node"
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"github.com/z7zmey/php-parser/position"
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"github.com/z7zmey/php-parser/walker"
)
// Die node
type Die struct {
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Comments []*comment.Comment
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Position *position.Position
Expr node.Node
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}
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// NewDie node constructor
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func NewDie(Expr node.Node) *Die {
return &Die{
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Expr: Expr,
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}
}
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// SetPosition sets node position
func (n *Die) SetPosition(p *position.Position) {
n.Position = p
}
// GetPosition returns node positions
func (n *Die) GetPosition() *position.Position {
return n.Position
}
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func (n *Die) AddComments(cc []*comment.Comment, tn comment.TokenName) {
for _, c := range cc {
c.SetTokenName(tn)
}
n.Comments = append(n.Comments, cc...)
}
func (n *Die) GetComments() []*comment.Comment {
return n.Comments
}
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// Attributes returns node attributes as map
func (n *Die) Attributes() map[string]interface{} {
return nil
}
// Walk traverses nodes
// Walk is invoked recursively until v.EnterNode returns true
func (n *Die) Walk(v walker.Visitor) {
if v.EnterNode(n) == false {
return
}
if n.Expr != nil {
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v.EnterChildNode("Expr", n)
n.Expr.Walk(v)
v.LeaveChildNode("Expr", n)
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}
v.LeaveNode(n)
}