php-parser/node/expr/assign/n_div.go

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package assign
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import (
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"github.com/z7zmey/php-parser/comment"
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"github.com/z7zmey/php-parser/node"
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"github.com/z7zmey/php-parser/position"
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"github.com/z7zmey/php-parser/walker"
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)
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// Div node
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type Div struct {
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Comments []*comment.Comment
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Position *position.Position
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Variable node.Node
Expression node.Node
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}
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// NewDiv node constructor
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func NewDiv(Variable node.Node, Expression node.Node) *Div {
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return &Div{
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Variable: Variable,
Expression: Expression,
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}
}
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// SetPosition sets node position
func (n *Div) SetPosition(p *position.Position) {
n.Position = p
}
// GetPosition returns node positions
func (n *Div) GetPosition() *position.Position {
return n.Position
}
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func (n *Div) AddComments(cc []*comment.Comment, tn comment.TokenName) {
for _, c := range cc {
c.SetTokenName(tn)
}
n.Comments = append(n.Comments, cc...)
}
func (n *Div) GetComments() []*comment.Comment {
return n.Comments
}
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// Attributes returns node attributes as map
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func (n *Div) Attributes() map[string]interface{} {
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return nil
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}
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// Walk traverses nodes
// Walk is invoked recursively until v.EnterNode returns true
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func (n *Div) Walk(v walker.Visitor) {
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if v.EnterNode(n) == false {
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return
}
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if n.Variable != nil {
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v.EnterChildNode("Variable", n)
n.Variable.Walk(v)
v.LeaveChildNode("Variable", n)
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}
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if n.Expression != nil {
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v.EnterChildNode("Expression", n)
n.Expression.Walk(v)
v.LeaveChildNode("Expression", n)
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}
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v.LeaveNode(n)
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}