2017-12-08 15:08:22 +00:00
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package stmt
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import (
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"github.com/z7zmey/php-parser/node"
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)
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type PropertyList struct {
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name string
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attributes map[string]interface{}
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position *node.Position
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modifiers []node.Node
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properties []node.Node
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}
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2017-12-22 11:20:34 +00:00
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func NewPropertyList(modifiers []node.Node, properties []node.Node) node.Node {
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return PropertyList{
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"PropertyList",
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map[string]interface{}{},
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nil,
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modifiers,
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properties,
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}
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}
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2017-12-29 15:20:24 +00:00
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func (n PropertyList) Name() string {
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return "PropertyList"
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}
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func (n PropertyList) Attributes() map[string]interface{} {
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return n.attributes
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}
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2017-12-31 09:57:55 +00:00
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func (n PropertyList) Attribute(key string) interface{} {
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return n.attributes[key]
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}
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func (n PropertyList) SetAttribute(key string, value interface{}) {
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n.attributes[key] = value
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}
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func (n PropertyList) Position() *node.Position {
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return n.position
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}
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func (n PropertyList) SetPosition(p *node.Position) node.Node {
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n.position = p
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return n
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}
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func (n PropertyList) Walk(v node.Visitor) {
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if v.EnterNode(n) == false {
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return
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}
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if n.modifiers != nil {
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vv := v.GetChildrenVisitor("modifiers")
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for _, nn := range n.modifiers {
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nn.Walk(vv)
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}
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}
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if n.properties != nil {
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vv := v.GetChildrenVisitor("properties")
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for _, nn := range n.properties {
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nn.Walk(vv)
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}
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}
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v.LeaveNode(n)
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}
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