php-parser/node/expr/cast/cast_array.go

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package cast
import (
"github.com/z7zmey/php-parser/node"
)
type CastArray struct {
Cast
}
func NewCastArray(expr node.Node) node.Node {
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return &CastArray{
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Cast{
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map[string]interface{}{},
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nil,
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expr,
},
}
}
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func (n CastArray) Attributes() map[string]interface{} {
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return n.attributes
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}
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func (n CastArray) Position() *node.Position {
return n.position
}
func (n CastArray) SetPosition(p *node.Position) node.Node {
n.position = p
return n
}
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func (n CastArray) Walk(v node.Visitor) {
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if v.EnterNode(n) == false {
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return
}
if n.expr != nil {
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vv := v.GetChildrenVisitor("expr")
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n.expr.Walk(vv)
}
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v.LeaveNode(n)
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}