2017-12-17 22:49:25 +00:00
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package expr
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import (
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2018-06-29 21:51:11 +00:00
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"github.com/z7zmey/php-parser/meta"
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"github.com/z7zmey/php-parser/node"
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"github.com/z7zmey/php-parser/position"
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"github.com/z7zmey/php-parser/walker"
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)
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2018-01-11 17:33:25 +00:00
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// ShortArray node
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type ShortArray struct {
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Meta []meta.Meta
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Position *position.Position
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Items []node.Node
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}
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2018-04-05 09:04:28 +00:00
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// NewShortArray node constructor
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func NewShortArray(Items []node.Node) *ShortArray {
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return &ShortArray{
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Items: Items,
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}
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}
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// SetPosition sets node position
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func (n *ShortArray) SetPosition(p *position.Position) {
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n.Position = p
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}
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// GetPosition returns node positions
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func (n *ShortArray) GetPosition() *position.Position {
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return n.Position
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}
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func (n *ShortArray) AddMeta(m []meta.Meta) {
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n.Meta = append(n.Meta, m...)
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}
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func (n *ShortArray) GetMeta() []meta.Meta {
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return n.Meta
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}
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// Attributes returns node attributes as map
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func (n *ShortArray) Attributes() map[string]interface{} {
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return nil
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}
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// Walk traverses nodes
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// Walk is invoked recursively until v.EnterNode returns true
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func (n *ShortArray) Walk(v walker.Visitor) {
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if v.EnterNode(n) == false {
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return
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}
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2018-01-04 21:26:04 +00:00
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if n.Items != nil {
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v.EnterChildList("Items", n)
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for _, nn := range n.Items {
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if nn != nil {
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nn.Walk(v)
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}
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}
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v.LeaveChildList("Items", n)
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}
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v.LeaveNode(n)
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}
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