tty-solitaire/lib/keyboard.c
2010-04-22 01:50:19 -03:00

103 lines
2.6 KiB
C

#include <stdio.h>
#include "display.h"
#include "keyboard.h"
void mark_origin(struct cursor *cursor) {
return;
}
struct stack *cursor_stack(struct cursor *cursor) {
struct stack *cursor_stack = NULL;
if (cursor->y == CURSOR_STARTING_Y) {
switch (cursor->x) {
case CURSOR_STOCK_X: cursor_stack = deck->stock;
case CURSOR_WASTE_PILE_X: cursor_stack = deck->waste_pile;
case CURSOR_FOUNDATION_0_X: cursor_stack = deck->foundation_0;
case CURSOR_FOUNDATION_1_X: cursor_stack = deck->foundation_1;
case CURSOR_FOUNDATION_2_X: cursor_stack = deck->foundation_2;
case CURSOR_FOUNDATION_3_X: cursor_stack = deck->foundation_3;
}
} else {
switch (cursor->x) {
case CURSOR_MANEUVRE_0_X: cursor_stack = deck->maneuvre_0;
case CURSOR_MANEUVRE_1_X: cursor_stack = deck->maneuvre_1;
case CURSOR_MANEUVRE_2_X: cursor_stack = deck->maneuvre_2;
case CURSOR_MANEUVRE_3_X: cursor_stack = deck->maneuvre_3;
case CURSOR_MANEUVRE_4_X: cursor_stack = deck->maneuvre_4;
case CURSOR_MANEUVRE_5_X: cursor_stack = deck->maneuvre_5;
case CURSOR_MANEUVRE_6_X: cursor_stack = deck->maneuvre_6;
}
}
return(cursor_stack);
}
bool cursor_on_stack(struct cursor *cursor, struct stack *stack) {
return(cursor_stack(cursor) == stack);
}
void handle_stock_event() {
if (!empty(deck->stock)) {
/* erase the stack before emptying it */
if (length(deck->stock) == 1) {
erase_stack(deck->stock);
}
move_card(&(deck->stock), &(deck->waste_pile));
expose_card(deck->waste_pile->card);
draw_stack(deck->stock);
draw_stack(deck->waste_pile);
}
return;
}
void handle_card_movement(struct cursor *cursor) {
struct stack *origin = NULL;
struct stack *destination = NULL;
int option;
mark_origin(cursor);
origin = cursor_stack(cursor);
while (1) {
switch (option = getch()) {
case 'h':
case KEY_LEFT:
move_cursor(cursor, LEFT);
break;
case 'j':
case KEY_DOWN:
move_cursor(cursor, DOWN);
break;
case 'k':
case KEY_UP:
move_cursor(cursor, UP);
break;
case 'l':
case KEY_RIGHT:
move_cursor(cursor, RIGHT);
break;
case KEY_SPACEBAR:
if (!cursor_on_stock(cursor) && !cursor_on_stack(cursor, origin)) {
destination = cursor_stack(cursor);
move_card(&origin, &destination);
draw_stack(origin);
draw_stack(destination);
}
return;
}
}
return;
}
int key_event() {
int pressed_key;
pressed_key = getchar();
return(pressed_key);
}