* Make 'empty(stack)' more robust * Only try to 'push(stack, card)' if card != NULL * Added message explaining why 'pop(stack)' needs to create a new stack object when popping a stack's last element * 'move_card(stack, stack)' now checks if the origin pops something before trying to 'push(stack)' to destination. This prevents dereferencing a possible NULL pointer.
7.1 KiB
7.1 KiB