Murilo Pereira
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6a08aad3d3
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Give cursor its own WINDOW.
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2011-05-09 02:04:38 -03:00 |
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Murilo Pereira
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e70a87feac
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Removing evolutionary artifact.
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2011-05-09 01:11:15 -03:00 |
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Murilo Pereira
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d2950f95ce
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s/shape/window
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2011-05-09 00:50:56 -03:00 |
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Murilo Pereira
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9ecf0acec8
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s/start/begin
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2011-05-09 00:38:31 -03:00 |
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Murilo Pereira
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539c0ecb00
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Conciseness.
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2011-05-09 00:04:03 -03:00 |
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Murilo Pereira
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3d421f31d3
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s/util/curses.
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2011-05-08 20:38:36 -03:00 |
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Murilo Pereira
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4802244efa
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Less mental retardation.
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2011-05-08 20:20:22 -03:00 |
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Murilo Pereira
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ea9ff3cfb5
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No return on end of void functions.
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2011-05-08 16:58:18 -03:00 |
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Murilo Pereira
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f86f3357ae
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This behaviour was moved to display#draw_stack.
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2011-05-08 16:49:16 -03:00 |
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Murilo Pereira
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e2554f181e
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Empty stacks drawn jit.
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2011-05-08 15:17:16 -03:00 |
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Murilo Pereira
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22aa293645
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Meh.
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2011-05-08 01:29:16 -03:00 |
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Murilo Pereira
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f48a3cee38
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Better style for stack#free_stack.
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2011-05-08 01:22:26 -03:00 |
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Murilo Pereira
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e7706dfa4b
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Implemented game#valid_move.
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2011-05-07 23:09:39 -03:00 |
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Murilo Pereira
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854184c2fd
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stack#push and stack#pop less destructive.
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2011-05-01 05:36:46 -03:00 |
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Murilo Pereira
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5d96d20893
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Move dup functions to lib.
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2011-05-01 03:06:43 -03:00 |
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Murilo Pereira
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20d68a6f3d
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Only traverse maneuvre stacks for drawing.
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2011-05-01 02:05:35 -03:00 |
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Murilo Pereira
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0a37b5982a
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Really, don't change the stack when calling stack#reverse.
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2011-05-01 02:04:16 -03:00 |
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Murilo Pereira
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0e0c44f5c6
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Non-destructive stack#reverse.
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2011-05-01 01:13:15 -03:00 |
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Murilo Pereira
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5a62ecb955
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Added stack#reverse.
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2011-04-30 22:13:41 -03:00 |
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Murilo Pereira
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9ed28d9d51
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Added instructions.
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2011-04-30 17:40:22 -03:00 |
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Murilo Pereira
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b118024237
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Updated homepage link.
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2011-03-06 23:52:45 -03:00 |
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