Don't show box chars on waste pile's cards.
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				@ -52,6 +52,7 @@ static void handle_stock_event() {
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  if (!empty(deck->stock)) {
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					  if (!empty(deck->stock)) {
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    move_card(&(deck->stock), &(deck->waste_pile));
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					    move_card(&(deck->stock), &(deck->waste_pile));
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    expose_card(deck->waste_pile->card);
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					    expose_card(deck->waste_pile->card);
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					    erase_stack(deck->waste_pile);
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    draw_stack(deck->stock);
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					    draw_stack(deck->stock);
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    draw_stack(deck->waste_pile);
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					    draw_stack(deck->waste_pile);
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  }
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					  }
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