tty-solitaire/lib/cursor.h

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#ifndef CURSOR_H
#define CURSOR_H
#include <stdbool.h>
#include "deck.h"
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#define CURSOR_BEGIN_X 4
#define CURSOR_BEGIN_Y 7
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#define CURSOR_INVALID_SPOT_X 20
#define CURSOR_INVALID_SPOT_Y 7
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#define CURSOR_STOCK_X 4
#define CURSOR_WASTE_PILE_X 12
#define CURSOR_FOUNDATION_0_X 28
#define CURSOR_FOUNDATION_1_X 36
#define CURSOR_FOUNDATION_2_X 44
#define CURSOR_FOUNDATION_3_X 52
#define CURSOR_MANEUVRE_0_X 4
#define CURSOR_MANEUVRE_1_X 12
#define CURSOR_MANEUVRE_2_X 20
#define CURSOR_MANEUVRE_3_X 28
#define CURSOR_MANEUVRE_4_X 36
#define CURSOR_MANEUVRE_5_X 44
#define CURSOR_MANEUVRE_6_X 52
struct cursor {
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WINDOW *window;
int x;
int y;
};
enum movement { LEFT, DOWN, UP, RIGHT };
extern struct deck *deck;
void allocate_cursor(struct cursor **);
void initialize_cursor(struct cursor *);
void move_cursor(struct cursor *, enum movement);
#endif