guacamole-spice-protocol/src/protocols/rdp/audio_input.c

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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#include "config.h"
#include "audio_input.h"
#include "dvc.h"
#include "ptr_string.h"
#include "rdp.h"
#include <freerdp/freerdp.h>
#include <freerdp/channels/channels.h>
#include <guacamole/protocol.h>
#include <guacamole/socket.h>
#include <guacamole/stream.h>
#include <guacamole/user.h>
#include <stdlib.h>
#include <pthread.h>
int guac_rdp_audio_handler(guac_user* user, guac_stream* stream,
char* mimetype) {
guac_client* client = user->client;
guac_rdp_client* rdp_client = (guac_rdp_client*) client->data;
/* FIXME: Assuming mimetype of "audio/L16;rate=44100,channels=2" */
/* Init stream data */
stream->blob_handler = guac_rdp_audio_blob_handler;
stream->end_handler = guac_rdp_audio_end_handler;
/* Associate stream with audio buffer */
guac_rdp_audio_buffer_set_stream(rdp_client->audio_input, user, stream);
return 0;
}
int guac_rdp_audio_blob_handler(guac_user* user, guac_stream* stream,
void* data, int length) {
guac_client* client = user->client;
guac_rdp_client* rdp_client = (guac_rdp_client*) client->data;
/* Write blob to audio stream, buffering if necessary */
guac_rdp_audio_buffer_write(rdp_client->audio_input, data, length);
return 0;
}
int guac_rdp_audio_end_handler(guac_user* user, guac_stream* stream) {
/* Ignore - the AUDIO_INPUT channel will simply not receive anything */
return 0;
}
void guac_rdp_audio_load_plugin(rdpContext* context, guac_rdp_dvc_list* list) {
guac_client* client = ((rdp_freerdp_context*) context)->client;
/* Add "AUDIO_INPUT" channel */
guac_rdp_dvc_list_add(list, "guacai", guac_rdp_ptr_to_string(client), NULL);
}
guac_rdp_audio_buffer* guac_rdp_audio_buffer_alloc() {
guac_rdp_audio_buffer* buffer = calloc(1, sizeof(guac_rdp_audio_buffer));
pthread_mutex_init(&(buffer->lock), NULL);
return buffer;
}
/**
* Sends an "ack" instruction over the socket associated with the Guacamole
* stream over which audio data is being received. The "ack" instruction will
* only be sent if the Guacamole audio stream has been established (through
* receipt of an "audio" instruction), is still open (has not received an "end"
* instruction nor been associated with an "ack" having an error code), and is
* associated with an active RDP AUDIO_INPUT channel.
*
* @param audio_buffer
* The audio buffer associated with the guac_stream for which the "ack"
* instruction should be sent, if any. If there is no associated
* guac_stream, this function has no effect.
*
* @param message
* An arbitrary human-readable message to send along with the "ack".
*
* @param status
* The Guacamole protocol status code to send with the "ack". This should
* be GUAC_PROTOCOL_STATUS_SUCCESS if the audio stream has been set up
* successfully or GUAC_PROTOCOL_STATUS_RESOURCE_CLOSED if the audio stream
* has been closed (but may usable again if reopened).
*/
static void guac_rdp_audio_buffer_ack(guac_rdp_audio_buffer* audio_buffer,
const char* message, guac_protocol_status status) {
guac_user* user = audio_buffer->user;
guac_stream* stream = audio_buffer->stream;
/* Do not send ack unless both sides of the audio stream are ready */
if (user == NULL || stream == NULL || audio_buffer->packet == NULL)
return;
/* Send ack instruction */
guac_protocol_send_ack(user->socket, stream, message, status);
guac_socket_flush(user->socket);
}
void guac_rdp_audio_buffer_set_stream(guac_rdp_audio_buffer* audio_buffer,
guac_user* user, guac_stream* stream) {
pthread_mutex_lock(&(audio_buffer->lock));
/* Associate received stream */
audio_buffer->user = user;
audio_buffer->stream = stream;
/* Acknowledge stream creation (if buffer is ready to receive) */
guac_rdp_audio_buffer_ack(audio_buffer,
"OK", GUAC_PROTOCOL_STATUS_SUCCESS);
pthread_mutex_unlock(&(audio_buffer->lock));
}
void guac_rdp_audio_buffer_begin(guac_rdp_audio_buffer* audio_buffer,
int packet_size, guac_rdp_audio_buffer_flush_handler* flush_handler,
void* data) {
pthread_mutex_lock(&(audio_buffer->lock));
/* Reset buffer state to provided values */
audio_buffer->bytes_written = 0;
audio_buffer->packet_size = packet_size;
audio_buffer->flush_handler = flush_handler;
audio_buffer->data = data;
/* Allocate new buffer */
free(audio_buffer->packet);
audio_buffer->packet = malloc(packet_size);
/* Acknowledge stream creation (if stream is ready to receive) */
guac_rdp_audio_buffer_ack(audio_buffer,
"OK", GUAC_PROTOCOL_STATUS_SUCCESS);
pthread_mutex_unlock(&(audio_buffer->lock));
}
void guac_rdp_audio_buffer_write(guac_rdp_audio_buffer* audio_buffer,
char* buffer, int length) {
pthread_mutex_lock(&(audio_buffer->lock));
/* Ignore packet if there is no buffer */
if (audio_buffer->packet_size == 0 || audio_buffer->packet == NULL) {
pthread_mutex_unlock(&(audio_buffer->lock));
return;
}
/* Continuously write packets until no data remains */
while (length > 0) {
/* Calculate ideal size of chunk based on available space */
int chunk_size = audio_buffer->packet_size
- audio_buffer->bytes_written;
/* Shrink chunk size if insufficient bytes are provided */
if (length < chunk_size)
chunk_size = length;
/* Append buffer */
memcpy(audio_buffer->packet + audio_buffer->bytes_written,
buffer, chunk_size);
/* Update byte counters */
length -= chunk_size;
audio_buffer->bytes_written += chunk_size;
/* Advance to next chunk */
buffer += chunk_size;
/* Invoke flush handler if full */
if (audio_buffer->bytes_written == audio_buffer->packet_size) {
/* Only actually invoke if defined */
if (audio_buffer->flush_handler)
audio_buffer->flush_handler(audio_buffer->packet,
audio_buffer->bytes_written, audio_buffer->data);
/* Reset buffer in all cases */
audio_buffer->bytes_written = 0;
}
} /* end packet write loop */
pthread_mutex_unlock(&(audio_buffer->lock));
}
void guac_rdp_audio_buffer_end(guac_rdp_audio_buffer* audio_buffer) {
pthread_mutex_lock(&(audio_buffer->lock));
/* The stream is now closed */
guac_rdp_audio_buffer_ack(audio_buffer,
"CLOSED", GUAC_PROTOCOL_STATUS_RESOURCE_CLOSED);
/* Unset user and stream */
audio_buffer->user = NULL;
audio_buffer->stream = NULL;
/* Reset buffer state */
audio_buffer->bytes_written = 0;
audio_buffer->packet_size = 0;
audio_buffer->flush_handler = NULL;
/* Free packet (if any) */
free(audio_buffer->packet);
audio_buffer->packet = NULL;
pthread_mutex_unlock(&(audio_buffer->lock));
}
void guac_rdp_audio_buffer_free(guac_rdp_audio_buffer* audio_buffer) {
pthread_mutex_destroy(&(audio_buffer->lock));
free(audio_buffer->packet);
free(audio_buffer);
}