/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ #include "config.h" #include "audio_input.h" #include "dvc.h" #include "ptr_string.h" #include "rdp.h" #include #include #include #include #include #include #include #include int guac_rdp_audio_handler(guac_user* user, guac_stream* stream, char* mimetype) { guac_client* client = user->client; guac_rdp_client* rdp_client = (guac_rdp_client*) client->data; /* FIXME: Assuming mimetype of "audio/L16;rate=44100,channels=2" */ /* Init stream data */ stream->blob_handler = guac_rdp_audio_blob_handler; stream->end_handler = guac_rdp_audio_end_handler; /* Associate stream with audio buffer */ guac_rdp_audio_buffer_set_stream(rdp_client->audio_input, user, stream); return 0; } int guac_rdp_audio_blob_handler(guac_user* user, guac_stream* stream, void* data, int length) { guac_client* client = user->client; guac_rdp_client* rdp_client = (guac_rdp_client*) client->data; /* Write blob to audio stream, buffering if necessary */ guac_rdp_audio_buffer_write(rdp_client->audio_input, data, length); return 0; } int guac_rdp_audio_end_handler(guac_user* user, guac_stream* stream) { /* Ignore - the AUDIO_INPUT channel will simply not receive anything */ return 0; } void guac_rdp_audio_load_plugin(rdpContext* context, guac_rdp_dvc_list* list) { guac_client* client = ((rdp_freerdp_context*) context)->client; /* Add "AUDIO_INPUT" channel */ guac_rdp_dvc_list_add(list, "guacai", guac_rdp_ptr_to_string(client), NULL); } guac_rdp_audio_buffer* guac_rdp_audio_buffer_alloc() { guac_rdp_audio_buffer* buffer = calloc(1, sizeof(guac_rdp_audio_buffer)); pthread_mutex_init(&(buffer->lock), NULL); return buffer; } /** * Sends an "ack" instruction over the socket associated with the Guacamole * stream over which audio data is being received. The "ack" instruction will * only be sent if the Guacamole audio stream has been established (through * receipt of an "audio" instruction), is still open (has not received an "end" * instruction nor been associated with an "ack" having an error code), and is * associated with an active RDP AUDIO_INPUT channel. * * @param audio_buffer * The audio buffer associated with the guac_stream for which the "ack" * instruction should be sent, if any. If there is no associated * guac_stream, this function has no effect. * * @param message * An arbitrary human-readable message to send along with the "ack". * * @param status * The Guacamole protocol status code to send with the "ack". This should * be GUAC_PROTOCOL_STATUS_SUCCESS if the audio stream has been set up * successfully or GUAC_PROTOCOL_STATUS_RESOURCE_CLOSED if the audio stream * has been closed (but may usable again if reopened). */ static void guac_rdp_audio_buffer_ack(guac_rdp_audio_buffer* audio_buffer, const char* message, guac_protocol_status status) { guac_user* user = audio_buffer->user; guac_stream* stream = audio_buffer->stream; /* Do not send ack unless both sides of the audio stream are ready */ if (user == NULL || stream == NULL || audio_buffer->packet == NULL) return; /* Send ack instruction */ guac_protocol_send_ack(user->socket, stream, message, status); guac_socket_flush(user->socket); } void guac_rdp_audio_buffer_set_stream(guac_rdp_audio_buffer* audio_buffer, guac_user* user, guac_stream* stream) { pthread_mutex_lock(&(audio_buffer->lock)); /* Associate received stream */ audio_buffer->user = user; audio_buffer->stream = stream; /* Acknowledge stream creation (if buffer is ready to receive) */ guac_rdp_audio_buffer_ack(audio_buffer, "OK", GUAC_PROTOCOL_STATUS_SUCCESS); pthread_mutex_unlock(&(audio_buffer->lock)); } void guac_rdp_audio_buffer_begin(guac_rdp_audio_buffer* audio_buffer, int packet_size, guac_rdp_audio_buffer_flush_handler* flush_handler, void* data) { pthread_mutex_lock(&(audio_buffer->lock)); /* Reset buffer state to provided values */ audio_buffer->bytes_written = 0; audio_buffer->packet_size = packet_size; audio_buffer->flush_handler = flush_handler; audio_buffer->data = data; /* Allocate new buffer */ free(audio_buffer->packet); audio_buffer->packet = malloc(packet_size); /* Acknowledge stream creation (if stream is ready to receive) */ guac_rdp_audio_buffer_ack(audio_buffer, "OK", GUAC_PROTOCOL_STATUS_SUCCESS); pthread_mutex_unlock(&(audio_buffer->lock)); } void guac_rdp_audio_buffer_write(guac_rdp_audio_buffer* audio_buffer, char* buffer, int length) { pthread_mutex_lock(&(audio_buffer->lock)); /* Ignore packet if there is no buffer */ if (audio_buffer->packet_size == 0 || audio_buffer->packet == NULL) { pthread_mutex_unlock(&(audio_buffer->lock)); return; } /* Continuously write packets until no data remains */ while (length > 0) { /* Calculate ideal size of chunk based on available space */ int chunk_size = audio_buffer->packet_size - audio_buffer->bytes_written; /* Shrink chunk size if insufficient bytes are provided */ if (length < chunk_size) chunk_size = length; /* Append buffer */ memcpy(audio_buffer->packet + audio_buffer->bytes_written, buffer, chunk_size); /* Update byte counters */ length -= chunk_size; audio_buffer->bytes_written += chunk_size; /* Advance to next chunk */ buffer += chunk_size; /* Invoke flush handler if full */ if (audio_buffer->bytes_written == audio_buffer->packet_size) { /* Only actually invoke if defined */ if (audio_buffer->flush_handler) audio_buffer->flush_handler(audio_buffer->packet, audio_buffer->bytes_written, audio_buffer->data); /* Reset buffer in all cases */ audio_buffer->bytes_written = 0; } } /* end packet write loop */ pthread_mutex_unlock(&(audio_buffer->lock)); } void guac_rdp_audio_buffer_end(guac_rdp_audio_buffer* audio_buffer) { pthread_mutex_lock(&(audio_buffer->lock)); /* The stream is now closed */ guac_rdp_audio_buffer_ack(audio_buffer, "CLOSED", GUAC_PROTOCOL_STATUS_RESOURCE_CLOSED); /* Unset user and stream */ audio_buffer->user = NULL; audio_buffer->stream = NULL; /* Reset buffer state */ audio_buffer->bytes_written = 0; audio_buffer->packet_size = 0; audio_buffer->flush_handler = NULL; /* Free packet (if any) */ free(audio_buffer->packet); audio_buffer->packet = NULL; pthread_mutex_unlock(&(audio_buffer->lock)); } void guac_rdp_audio_buffer_free(guac_rdp_audio_buffer* audio_buffer) { pthread_mutex_destroy(&(audio_buffer->lock)); free(audio_buffer->packet); free(audio_buffer); }