guacamole-spice-protocol/src/common/guac_surface.c

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/*
* Copyright (C) 2014 Glyptodon LLC
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "config.h"
#include "guac_rect.h"
#include "guac_surface.h"
#include <cairo/cairo.h>
#include <guacamole/layer.h>
#include <guacamole/protocol.h>
#include <guacamole/socket.h>
#include <stdlib.h>
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#include <stdint.h>
/**
* The width of an update which should be considered negible and thus
* trivial overhead compared ot the cost of two updates.
*/
#define GUAC_SURFACE_NEGLIGIBLE_WIDTH 64
/**
* The height of an update which should be considered negible and thus
* trivial overhead compared ot the cost of two updates.
*/
#define GUAC_SURFACE_NEGLIGIBLE_HEIGHT 64
/**
* The proportional increase in cost contributed by transfer and processing of
* image data, compared to processing an equivalent amount of client-side
* data.
*/
#define GUAC_SURFACE_DATA_FACTOR 16
/**
* The base cost of every update. Each update should be considered to have
* this starting cost, plus any additional cost estimated from its
* content.
*/
#define GUAC_SURFACE_BASE_COST 4096
/**
* An increase in cost is negligible if it is less than
* 1/GUAC_SURFACE_NEGLIGIBLE_INCREASE of the old cost.
*/
#define GUAC_SURFACE_NEGLIGIBLE_INCREASE 4
/**
* If combining an update because it appears to be follow a fill pattern,
* the combined cost must not exceed
* GUAC_SURFACE_FILL_PATTERN_FACTOR * (total uncombined cost).
*/
#define GUAC_SURFACE_FILL_PATTERN_FACTOR 3
/* Define cairo_format_stride_for_width() if missing */
#ifndef HAVE_CAIRO_FORMAT_STRIDE_FOR_WIDTH
#define cairo_format_stride_for_width(format, width) (width*4)
#endif
/**
* Updates the coordinates of the given rectangle to be within the bounds of the given surface.
*
* @param surface The surface to use for clipping.
* @param x The X coordinate of the rectangle to clip.
* @param y The Y coordinate of the rectangle to clip.
* @param w The width of the rectangle to clip.
* @param h The height of the rectangle to clip.
* @param sx The X coordinate of the source rectangle, if any.
* @param sy The Y coordinate of the source rectangle, if any.
*/
static void __guac_common_bound_rect(guac_common_surface* surface, guac_common_rect* rect,
int* sx, int* sy) {
int orig_x = rect->x;
int orig_y = rect->y;
guac_common_rect_constrain(rect, &surface->bounds_rect);
/* Update source X/Y if given */
if (sx != NULL) *sx += rect->x - orig_x;
if (sy != NULL) *sy += rect->y - orig_y;
}
/**
* Returns whether the given rectangle should be combined into the existing
* dirty rectangle, to be eventually flushed as a "png" instruction.
*
* @param surface The surface to be queried.
* @param x The X coordinate of the upper-left corner of the update rectangle.
* @param y The Y coordinate of the upper-left corner of the update rectangle.
* @param w The width of the update rectangle.
* @param h The height of the update rectangle.
* @param rect_only Non-zero if this update, by its nature, contains only
* metainformation about the update's rectangle, zero if
* the update also contains image data.
* @return Non-zero if the update should be combined with any existing update,
* zero otherwise.
*/
static int __guac_common_should_combine(guac_common_surface* surface, guac_common_rect* rect, int rect_only) {
if (surface->dirty) {
int combined_cost, dirty_cost, update_cost;
/* Simulate combination */
guac_common_rect combined = surface->dirty_rect;
guac_common_rect_extend(&combined, rect);
/* Combine if result is still small */
if (combined.width <= GUAC_SURFACE_NEGLIGIBLE_WIDTH && combined.height <= GUAC_SURFACE_NEGLIGIBLE_HEIGHT)
return 1;
/* Estimate costs of the existing update, new update, and both combined */
combined_cost = GUAC_SURFACE_BASE_COST + combined.width * combined.height;
dirty_cost = GUAC_SURFACE_BASE_COST + surface->dirty_rect.width * surface->dirty_rect.height;
update_cost = GUAC_SURFACE_BASE_COST + rect->width * rect->height;
/* Reduce cost if no image data */
if (rect_only)
update_cost /= GUAC_SURFACE_DATA_FACTOR;
/* Combine if cost estimate shows benefit */
if (combined_cost <= update_cost + dirty_cost)
return 1;
/* Combine if increase in cost is negligible */
if (combined_cost - dirty_cost <= dirty_cost / GUAC_SURFACE_NEGLIGIBLE_INCREASE)
return 1;
if (combined_cost - update_cost <= update_cost / GUAC_SURFACE_NEGLIGIBLE_INCREASE)
return 1;
/* Combine if we anticipate further updates, as this update follows a common fill pattern */
if (rect->x == surface->dirty_rect.x && rect->y == surface->dirty_rect.y + surface->dirty_rect.height) {
if (combined_cost <= (dirty_cost + update_cost) * GUAC_SURFACE_FILL_PATTERN_FACTOR)
return 1;
}
}
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/* Otherwise, do not combine */
return 0;
}
/**
* Expands the dirty rect of the given surface to contain the rect described by the given
* coordinates.
*
* @param x The X coordinate of the upper-left corner of the rectangle.
* @param y The Y coordinate of the upper-left corner of the rectangle.
* @param w The width of the rectangle.
* @param h The height of the rectangle.
*/
static void __guac_common_mark_dirty(guac_common_surface* surface, guac_common_rect* rect) {
/* If already dirty, update existing rect */
if (surface->dirty)
guac_common_rect_extend(&surface->dirty_rect, rect);
/* Otherwise init dirty rect */
else {
surface->dirty_rect = *rect;
surface->dirty = 1;
}
}
/**
* Flushes the PNG update currently described by the dirty rectangle within the
* given surface to that surface's PNG queue. There MUST be space within the
* queue.
*
* @param surface The surface to flush.
*/
static void __guac_common_surface_flush_to_queue(guac_common_surface* surface) {
guac_common_surface_png_rect* rect;
/* Do not flush if not dirty */
if (!surface->dirty)
return;
/* Add new rect to queue */
rect = &(surface->png_queue[surface->png_queue_length++]);
rect->rect = surface->dirty_rect;
rect->flushed = 0;
/* Surface now flushed */
surface->dirty = 0;
}
void guac_common_surface_flush_deferred(guac_common_surface* surface) {
/* Do not flush if not dirty */
if (!surface->dirty)
return;
/* Flush if queue size has reached maximum (space is reserved for the final dirty rect,
* as guac_common_surface_flush() MAY add an additional rect to the queue */
if (surface->png_queue_length == GUAC_COMMON_SURFACE_QUEUE_SIZE-1)
guac_common_surface_flush(surface);
/* Append dirty rect to queue */
__guac_common_surface_flush_to_queue(surface);
}
/**
* Transfers a single uint32_t using the given transfer function.
*
* @param op The transfer function to use.
* @param src The source of the uint32_t value.
* @param dst THe destination which will hold the result of the transfer.
*/
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static int __guac_common_surface_transfer_int(guac_transfer_function op, uint32_t* src, uint32_t* dst) {
uint32_t orig = *dst;
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switch (op) {
case GUAC_TRANSFER_BINARY_BLACK:
*dst = 0xFF000000;
break;
case GUAC_TRANSFER_BINARY_WHITE:
*dst = 0xFFFFFFFF;
break;
case GUAC_TRANSFER_BINARY_SRC:
*dst = *src;
break;
case GUAC_TRANSFER_BINARY_DEST:
/* NOP */
break;
case GUAC_TRANSFER_BINARY_NSRC:
*dst = ~(*src);
break;
case GUAC_TRANSFER_BINARY_NDEST:
*dst = ~(*dst);
break;
case GUAC_TRANSFER_BINARY_AND:
*dst = (*dst) & (*src);
break;
case GUAC_TRANSFER_BINARY_NAND:
*dst = ~((*dst) & (*src));
break;
case GUAC_TRANSFER_BINARY_OR:
*dst = (*dst) | (*src);
break;
case GUAC_TRANSFER_BINARY_NOR:
*dst = ~((*dst) | (*src));
break;
case GUAC_TRANSFER_BINARY_XOR:
*dst = (*dst) ^ (*src);
break;
case GUAC_TRANSFER_BINARY_XNOR:
*dst = ~((*dst) ^ (*src));
break;
case GUAC_TRANSFER_BINARY_NSRC_AND:
*dst = (*dst) & ~(*src);
break;
case GUAC_TRANSFER_BINARY_NSRC_NAND:
*dst = ~((*dst) & ~(*src));
break;
case GUAC_TRANSFER_BINARY_NSRC_OR:
*dst = (*dst) | ~(*src);
break;
case GUAC_TRANSFER_BINARY_NSRC_NOR:
*dst = ~((*dst) | ~(*src));
break;
}
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return *dst != orig;
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}
/**
* Draws a rectangle of solid color within the backing surface of the
* given destination surface.
*
* @param dst The destination surface.
* @param dx The destination X coordinate.
* @param dy The destination Y coordainte.
* @param w The width of the rectangle to draw.
* @param h The height of the rectangle to draw.
* @param red The red component of the color of the rectangle.
* @param green The green component of the color of the rectangle.
* @param blue The blue component of the color of the rectangle.
*/
static void __guac_common_surface_rect(guac_common_surface* dst, guac_common_rect* rect,
int red, int green, int blue) {
int x, y;
int dst_stride;
unsigned char* dst_buffer;
uint32_t color = 0xFF000000 | (red << 16) | (green << 8) | blue;
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int min_x = rect->width - 1;
int min_y = rect->height - 1;
int max_x = 0;
int max_y = 0;
dst_stride = dst->stride;
dst_buffer = dst->buffer + (dst_stride * rect->y) + (4 * rect->x);
/* For each row */
for (y=0; y < rect->height; y++) {
uint32_t* dst_current = (uint32_t*) dst_buffer;
/* Set row */
for (x=0; x < rect->width; x++) {
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uint32_t old_color = *dst_current;
if (old_color != color) {
if (x < min_x) min_x = x;
if (y < min_y) min_y = y;
if (x > max_x) max_x = x;
if (y > max_y) max_y = y;
*dst_current = color;
}
dst_current++;
}
/* Next row */
dst_buffer += dst_stride;
}
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/* Restrict destination rect to only updated pixels */
if (max_x >= min_x && max_y >= min_y) {
rect->x += min_x;
rect->y += min_y;
rect->width = max_x - min_x + 1;
rect->height = max_y - min_y + 1;
}
else {
rect->width = 0;
rect->height = 0;
}
}
/**
* Copies data from the given buffer to the surface at the given coordinates.
* The dimensions and location of the destination rectangle will be altered
* to remove as many unchanged pixels as possible.
*
* @param src_buffer The buffer to copy.
* @param src_stride The number of bytes in each row of the source buffer.
* @param sx The X coordinate of the source rectangle.
* @param sy The Y coordinate of the source rectangle.
* @param dst The destination surface.
* @param dx The destination X coordinate.
* @param dy The destination Y coordinate.
* @param w The width of the destination rectangle (same as width of source rect).
* @param h The height of the destination rectangle (same as height of source rect).
* @param opaque Non-zero if the source surface is opaque (its alpha channel
* should be ignored), zero otherwise.
*/
static void __guac_common_surface_put(unsigned char* src_buffer, int src_stride,
int* sx, int* sy,
guac_common_surface* dst, guac_common_rect* rect,
int opaque) {
unsigned char* dst_buffer = dst->buffer;
int dst_stride = dst->stride;
int x, y;
int min_x = rect->width - 1;
int min_y = rect->height - 1;
int max_x = 0;
int max_y = 0;
int orig_x = rect->x;
int orig_y = rect->y;
src_buffer += src_stride * (*sy) + 4 * (*sx);
dst_buffer += (dst_stride * rect->y) + (4 * rect->x);
/* For each row */
for (y=0; y < rect->height; y++) {
uint32_t* src_current = (uint32_t*) src_buffer;
uint32_t* dst_current = (uint32_t*) dst_buffer;
/* Copy row */
for (x=0; x < rect->width; x++) {
if (opaque || (*src_current & 0xFF000000)) {
uint32_t new_color = *src_current | 0xFF000000;
uint32_t old_color = *dst_current;
if (old_color != new_color) {
if (x < min_x) min_x = x;
if (y < min_y) min_y = y;
if (x > max_x) max_x = x;
if (y > max_y) max_y = y;
*dst_current = new_color;
}
}
src_current++;
dst_current++;
}
/* Next row */
src_buffer += src_stride;
dst_buffer += dst_stride;
}
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/* Restrict destination rect to only updated pixels */
if (max_x >= min_x && max_y >= min_y) {
rect->x += min_x;
rect->y += min_y;
rect->width = max_x - min_x + 1;
rect->height = max_y - min_y + 1;
}
else {
rect->width = 0;
rect->height = 0;
}
/* Update source X/Y */
*sx += rect->x - orig_x;
*sy += rect->y - orig_y;
}
/**
* Fills the given surface with color, using the given buffer as a mask. Color
* will be added to the given surface iff the corresponding pixel within the
* buffer is opaque.
*
* @param src_buffer The buffer to use as a mask.
* @param src_stride The number of bytes in each row of the source buffer.
* @param sx The X coordinate of the source rectangle.
* @param sy The Y coordinate of the source rectangle.
* @param w The width of the source rectangle.
* @param h The height of the source rectangle.
* @param dst The destination surface.
* @param dx The destination X coordinate.
* @param dy The destination Y coordinate.
* @param red The red component of the color of the fill.
* @param green The green component of the color of the fill.
* @param blue The blue component of the color of the fill.
*/
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static void __guac_common_surface_fill_mask(unsigned char* src_buffer, int src_stride,
int sx, int sy,
guac_common_surface* dst, guac_common_rect* rect,
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int red, int green, int blue) {
unsigned char* dst_buffer = dst->buffer;
int dst_stride = dst->stride;
uint32_t color = 0xFF000000 | (red << 16) | (green << 8) | blue;
int x, y;
src_buffer += src_stride*sy + 4*sx;
dst_buffer += (dst_stride * rect->y) + (4 * rect->x);
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/* For each row */
for (y=0; y < rect->height; y++) {
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uint32_t* src_current = (uint32_t*) src_buffer;
uint32_t* dst_current = (uint32_t*) dst_buffer;
/* Stencil row */
for (x=0; x < rect->width; x++) {
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/* Fill with color if opaque */
if (*src_current & 0xFF000000)
*dst_current = color;
src_current++;
dst_current++;
}
/* Next row */
src_buffer += src_stride;
dst_buffer += dst_stride;
}
}
/**
* Copies data from the given surface to the given destination surface using
* the specified transfer function.
*
* @param src_buffer The buffer to copy.
* @param src_stride The number of bytes in each row of the source buffer.
* @param sx The X coordinate of the source rectangle.
* @param sy The Y coordinate of the source rectangle.
* @param w The width of the source rectangle.
* @param h The height of the source rectangle.
* @param op The transfer function to use.
* @param dst The destination surface.
* @param dx The destination X coordinate.
* @param dy The destination Y coordinate.
*/
static void __guac_common_surface_transfer(guac_common_surface* src, int* sx, int* sy,
guac_transfer_function op,
guac_common_surface* dst, guac_common_rect* rect) {
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unsigned char* src_buffer = src->buffer;
unsigned char* dst_buffer = dst->buffer;
int x, y;
int src_stride, dst_stride;
int step = 1;
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int min_x = rect->width - 1;
int min_y = rect->height - 1;
int max_x = 0;
int max_y = 0;
int orig_x = rect->x;
int orig_y = rect->y;
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/* Copy forwards only if destination is in a different surface or is before source */
if (src != dst || rect->y < *sy || (rect->y == *sy && rect->x < *sx)) {
src_buffer += src->stride * (*sy) + 4 * (*sx);
dst_buffer += (dst->stride * rect->y) + (4 * rect->x);
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src_stride = src->stride;
dst_stride = dst->stride;
step = 1;
}
/* Otherwise, copy backwards */
else {
src_buffer += src->stride * (*sy + rect->height - 1) + 4 * (*sx + rect->width - 1);
dst_buffer += dst->stride * (rect->y + rect->height - 1) + 4 * (rect->x + rect->width - 1);
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src_stride = -src->stride;
dst_stride = -dst->stride;
step = -1;
}
/* For each row */
for (y=0; y < rect->height; y++) {
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uint32_t* src_current = (uint32_t*) src_buffer;
uint32_t* dst_current = (uint32_t*) dst_buffer;
/* Transfer each pixel in row */
for (x=0; x < rect->width; x++) {
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if (__guac_common_surface_transfer_int(op, src_current, dst_current)) {
if (x < min_x) min_x = x;
if (y < min_y) min_y = y;
if (x > max_x) max_x = x;
if (y > max_y) max_y = y;
}
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src_current += step;
dst_current += step;
}
/* Next row */
src_buffer += src_stride;
dst_buffer += dst_stride;
}
/* Translate X coordinate space of moving backwards */
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if (step < 0) {
int old_max_x = max_x;
max_x = rect->width - 1 - min_x;
min_x = rect->width - 1 - old_max_x;
}
/* Translate Y coordinate space of moving backwards */
if (dst_stride < 0) {
int old_max_y = max_y;
max_y = rect->height - 1 - min_y;
min_y = rect->height - 1 - old_max_y;
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}
/* Restrict destination rect to only updated pixels */
if (max_x >= min_x && max_y >= min_y) {
rect->x += min_x;
rect->y += min_y;
rect->width = max_x - min_x + 1;
rect->height = max_y - min_y + 1;
}
else {
rect->width = 0;
rect->height = 0;
}
/* Update source X/Y */
*sx += rect->x - orig_x;
*sy += rect->y - orig_y;
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}
guac_common_surface* guac_common_surface_alloc(guac_socket* socket, const guac_layer* layer, int w, int h) {
guac_common_rect rect;
/* Init surface */
guac_common_surface* surface = malloc(sizeof(guac_common_surface));
surface->layer = layer;
surface->socket = socket;
surface->width = w;
surface->height = h;
surface->dirty = 0;
surface->png_queue_length = 0;
/* Create corresponding Cairo surface */
surface->stride = cairo_format_stride_for_width(CAIRO_FORMAT_RGB24, w);
surface->buffer = malloc(surface->stride * h);
/* Reset clipping rect */
guac_common_surface_reset_clip(surface);
/* Init with black */
rect = surface->bounds_rect;
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__guac_common_surface_rect(surface, &rect, 0x00, 0x00, 0x00);
/* Layers must initially exist */
if (layer->index >= 0) {
guac_protocol_send_size(socket, layer, w, h);
surface->realized = 1;
}
/* Defer creation of buffers */
else
surface->realized = 0;
return surface;
}
void guac_common_surface_free(guac_common_surface* surface) {
/* Only dispose of surface if it exists */
if (surface->realized)
guac_protocol_send_dispose(surface->socket, surface->layer);
free(surface->buffer);
free(surface);
}
void guac_common_surface_resize(guac_common_surface* surface, int w, int h) {
guac_socket* socket = surface->socket;
const guac_layer* layer = surface->layer;
/* Copy old surface data */
unsigned char* old_buffer = surface->buffer;
int old_stride = surface->stride;
guac_common_rect old_rect;
guac_common_rect_init(&old_rect, 0, 0, surface->width, surface->height);
/* Create new buffer */
int stride = cairo_format_stride_for_width(CAIRO_FORMAT_RGB24, w);
unsigned char* buffer = malloc(stride * h);
/* Assign new data */
surface->width = w;
surface->height = h;
surface->stride = stride;
surface->buffer = buffer;
/* Reset clipping rect */
guac_common_surface_reset_clip(surface);
/* Init with old data */
guac_common_rect_constrain(&old_rect, &surface->bounds_rect);
__guac_common_surface_put(old_buffer, old_stride, 0, 0, surface, &old_rect, 1);
/* Free old data */
free(old_buffer);
/* Clip dirty rect */
if (surface->dirty) {
guac_common_rect_constrain(&surface->dirty_rect, &surface->bounds_rect);
if (surface->dirty_rect.width <= 0 || surface->dirty_rect.height <= 0)
surface->dirty = 0;
}
/* Update Guacamole layer */
if (surface->realized)
guac_protocol_send_size(socket, layer, w, h);
}
void guac_common_surface_draw(guac_common_surface* surface, int x, int y, cairo_surface_t* src) {
unsigned char* buffer = cairo_image_surface_get_data(src);
cairo_format_t format = cairo_image_surface_get_format(src);
int stride = cairo_image_surface_get_stride(src);
int w = cairo_image_surface_get_width(src);
int h = cairo_image_surface_get_height(src);
int sx = 0;
int sy = 0;
guac_common_rect rect;
guac_common_rect_init(&rect, x, y, w, h);
/* Clip operation */
__guac_common_bound_rect(surface, &rect, &sx, &sy);
if (w <= 0 || h <= 0)
return;
/* Update backing surface */
__guac_common_surface_put(buffer, stride, &sx, &sy, surface, &rect, format != CAIRO_FORMAT_ARGB32);
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if (rect.width <= 0 || rect.height <= 0)
return;
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/* Flush if not combining */
if (!__guac_common_should_combine(surface, &rect, 0))
guac_common_surface_flush_deferred(surface);
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/* Always defer draws */
__guac_common_mark_dirty(surface, &rect);
}
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void guac_common_surface_paint(guac_common_surface* surface, int x, int y, cairo_surface_t* src,
int red, int green, int blue) {
unsigned char* buffer = cairo_image_surface_get_data(src);
int stride = cairo_image_surface_get_stride(src);
int w = cairo_image_surface_get_width(src);
int h = cairo_image_surface_get_height(src);
int sx = 0;
int sy = 0;
guac_common_rect rect;
guac_common_rect_init(&rect, x, y, w, h);
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/* Clip operation */
__guac_common_bound_rect(surface, &rect, &sx, &sy);
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if (w <= 0 || h <= 0)
return;
/* Update backing surface */
__guac_common_surface_fill_mask(buffer, stride, sx, sy, surface, &rect, red, green, blue);
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/* Flush if not combining */
if (!__guac_common_should_combine(surface, &rect, 0))
guac_common_surface_flush_deferred(surface);
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/* Always defer draws */
__guac_common_mark_dirty(surface, &rect);
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}
void guac_common_surface_copy(guac_common_surface* src, int sx, int sy, int w, int h,
guac_common_surface* dst, int dx, int dy) {
guac_socket* socket = dst->socket;
const guac_layer* src_layer = src->layer;
const guac_layer* dst_layer = dst->layer;
guac_common_rect rect;
guac_common_rect_init(&rect, dx, dy, w, h);
/* Clip operation */
__guac_common_bound_rect(dst, &rect, &sx, &sy);
if (w <= 0 || h <= 0)
return;
/* Update backing surface */
__guac_common_surface_transfer(src, &sx, &sy, GUAC_TRANSFER_BINARY_SRC, dst, &rect);
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if (rect.width <= 0 || rect.height <= 0)
return;
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/* Defer if combining */
if (__guac_common_should_combine(dst, &rect, 1))
__guac_common_mark_dirty(dst, &rect);
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/* Otherwise, flush and draw immediately */
else {
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guac_common_surface_flush(dst);
guac_common_surface_flush(src);
guac_protocol_send_copy(socket, src_layer, sx, sy, rect.width, rect.height,
GUAC_COMP_OVER, dst_layer, rect.x, rect.y);
dst->realized = 1;
}
}
void guac_common_surface_transfer(guac_common_surface* src, int sx, int sy, int w, int h,
guac_transfer_function op, guac_common_surface* dst, int dx, int dy) {
guac_socket* socket = dst->socket;
const guac_layer* src_layer = src->layer;
const guac_layer* dst_layer = dst->layer;
guac_common_rect rect;
guac_common_rect_init(&rect, dx, dy, w, h);
/* Clip operation */
__guac_common_bound_rect(dst, &rect, &sx, &sy);
if (w <= 0 || h <= 0)
return;
/* Update backing surface */
__guac_common_surface_transfer(src, &sx, &sy, op, dst, &rect);
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if (rect.width <= 0 || rect.height <= 0)
return;
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/* Defer if combining */
if (__guac_common_should_combine(dst, &rect, 1))
__guac_common_mark_dirty(dst, &rect);
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/* Otherwise, flush and draw immediately */
else {
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guac_common_surface_flush(dst);
guac_common_surface_flush(src);
guac_protocol_send_transfer(socket, src_layer, sx, sy, rect.width, rect.height, op, dst_layer, rect.x, rect.y);
dst->realized = 1;
}
}
void guac_common_surface_rect(guac_common_surface* surface,
int x, int y, int w, int h,
int red, int green, int blue) {
guac_socket* socket = surface->socket;
const guac_layer* layer = surface->layer;
guac_common_rect rect;
guac_common_rect_init(&rect, x, y, w, h);
/* Clip operation */
__guac_common_bound_rect(surface, &rect, NULL, NULL);
if (w <= 0 || h <= 0)
return;
/* Update backing surface */
__guac_common_surface_rect(surface, &rect, red, green, blue);
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if (rect.width <= 0 || rect.height <= 0)
return;
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/* Defer if combining */
if (__guac_common_should_combine(surface, &rect, 1))
__guac_common_mark_dirty(surface, &rect);
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/* Otherwise, flush and draw immediately */
else {
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guac_common_surface_flush(surface);
guac_protocol_send_rect(socket, layer, rect.x, rect.y, rect.width, rect.height);
guac_protocol_send_cfill(socket, GUAC_COMP_OVER, layer, red, green, blue, 0xFF);
surface->realized = 1;
}
}
void guac_common_surface_clip(guac_common_surface* surface, int x, int y, int w, int h) {
guac_common_rect clip;
guac_common_rect_init(&clip, x, y, w, h);
guac_common_rect_constrain(&surface->bounds_rect, &clip);
}
void guac_common_surface_reset_clip(guac_common_surface* surface) {
guac_common_rect_init(&surface->bounds_rect, 0, 0, surface->width, surface->height);
}
/**
* Flushes the PNG update currently described by the dirty rectangle within the
* given surface directly to a "png" instruction, which is sent on the socket
* associated with the surface.
*
* @param surface The surface to flush.
*/
static void __guac_common_surface_flush_to_png(guac_common_surface* surface) {
if (surface->dirty) {
guac_socket* socket = surface->socket;
const guac_layer* layer = surface->layer;
/* Get Cairo surface for specified rect */
unsigned char* buffer = surface->buffer + surface->dirty_rect.y * surface->stride + surface->dirty_rect.x * 4;
cairo_surface_t* rect = cairo_image_surface_create_for_data(buffer, CAIRO_FORMAT_RGB24,
surface->dirty_rect.width,
surface->dirty_rect.height,
surface->stride);
/* Send PNG for rect */
guac_protocol_send_png(socket, GUAC_COMP_OVER, layer, surface->dirty_rect.x, surface->dirty_rect.y, rect);
cairo_surface_destroy(rect);
surface->realized = 1;
/* Surface is no longer dirty */
surface->dirty = 0;
}
}
/**
* Comparator for instances of guac_common_surface_png_rect, the elements
* which make up a surface's PNG buffer.
*
* @see qsort
*/
static int __guac_common_surface_png_rect_compare(const void* a, const void* b) {
guac_common_surface_png_rect* ra = (guac_common_surface_png_rect*) a;
guac_common_surface_png_rect* rb = (guac_common_surface_png_rect*) b;
/* Order roughly top to bottom, left to right */
if (ra->rect.y != rb->rect.y) return ra->rect.y - rb->rect.y;
if (ra->rect.x != rb->rect.x) return ra->rect.x - rb->rect.x;
/* Wider updates should come first (more likely to intersect later) */
if (ra->rect.width != rb->rect.width) return rb->rect.width - ra->rect.width;
/* Shorter updates should come first (less likely to increase cost) */
return ra->rect.height - rb->rect.height;
}
void guac_common_surface_flush(guac_common_surface* surface) {
guac_common_surface_png_rect* current = surface->png_queue;
int i, j;
int original_queue_length;
int flushed = 0;
/* Flush final dirty rect to queue */
__guac_common_surface_flush_to_queue(surface);
original_queue_length = surface->png_queue_length;
/* Sort updates to make combination less costly */
qsort(surface->png_queue, surface->png_queue_length, sizeof(guac_common_surface_png_rect),
__guac_common_surface_png_rect_compare);
/* Flush all rects in queue */
for (i=0; i < surface->png_queue_length; i++) {
/* Get next unflushed candidate */
guac_common_surface_png_rect* candidate = current;
if (!candidate->flushed) {
int combined = 0;
/* Build up rect as much as possible */
for (j=i; j < surface->png_queue_length; j++) {
if (!candidate->flushed) {
/* Combine if reasonable */
if (__guac_common_should_combine(surface, &candidate->rect, 0) || !surface->dirty) {
__guac_common_mark_dirty(surface, &candidate->rect);
candidate->flushed = 1;
combined++;
}
}
candidate++;
}
/* Re-add to queue if there's room and this update was modified or we expect others might be */
if ((combined > 1 || i < original_queue_length)
&& surface->png_queue_length < GUAC_COMMON_SURFACE_QUEUE_SIZE)
__guac_common_surface_flush_to_queue(surface);
/* Flush as PNG otherwise */
else {
if (surface->dirty) flushed++;
__guac_common_surface_flush_to_png(surface);
}
}
current++;
}
/* Flush complete */
surface->png_queue_length = 0;
}