guacamole-spice-protocol/src/common/guac_surface.c

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/*
* Copyright (C) 2014 Glyptodon LLC
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "config.h"
#include "guac_surface.h"
#include <cairo/cairo.h>
#include <guacamole/layer.h>
#include <guacamole/protocol.h>
#include <guacamole/socket.h>
#include <stdlib.h>
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#include <stdint.h>
/**
* The width of an update which should be considered negible and thus
* trivial overhead compared ot the cost of two updates.
*/
#define GUAC_SURFACE_NEGLIGIBLE_WIDTH 64
/**
* The height of an update which should be considered negible and thus
* trivial overhead compared ot the cost of two updates.
*/
#define GUAC_SURFACE_NEGLIGIBLE_HEIGHT 64
/**
* The proportional increase in cost contributed by transfer and processing of
* image data, compared to processing an equivalent amount of client-side
* data.
*/
#define GUAC_SURFACE_DATA_FACTOR 16
/**
* The base cost of every update. Each update should be considered to have
* this starting cost, plus any additional cost estimated from its
* content.
*/
#define GUAC_SURFACE_BASE_COST 4096
/**
* An increase in cost is negligible if it is less than
* 1/GUAC_SURFACE_NEGLIGIBLE_INCREASE of the old cost.
*/
#define GUAC_SURFACE_NEGLIGIBLE_INCREASE 4
/**
* If combining an update because it appears to be follow a fill pattern,
* the combined cost must not exceed
* GUAC_SURFACE_FILL_PATTERN_FACTOR * (total uncombined cost).
*/
#define GUAC_SURFACE_FILL_PATTERN_FACTOR 3
/* Define cairo_format_stride_for_width() if missing */
#ifndef HAVE_CAIRO_FORMAT_STRIDE_FOR_WIDTH
#define cairo_format_stride_for_width(format, width) (width*4)
#endif
/**
* Updates the coordinates of the given rectangle to be within the bounds of the given surface.
*
* @param surface The surface to use for clipping.
* @param x The X coordinate of the rectangle to clip.
* @param y The Y coordinate of the rectangle to clip.
* @param w The width of the rectangle to clip.
* @param h The height of the rectangle to clip.
* @param sx The X coordinate of the source rectangle, if any.
* @param sy The Y coordinate of the source rectangle, if any.
*/
static void __guac_common_bound_rect(guac_common_surface* surface, int* x, int* y, int* w, int* h,
int* sx, int* sy) {
int bounds_left = surface->bounds_x;
int bounds_top = surface->bounds_y;
int bounds_right = bounds_left + surface->bounds_width;
int bounds_bottom = bounds_top + surface->bounds_height;
/* Get rect coordinates */
int clipped_left = *x;
int clipped_top = *y;
int clipped_right = clipped_left + *w;
int clipped_bottom = clipped_top + *h;
/* Clip to bounds */
if (clipped_left < bounds_left) clipped_left = bounds_left;
if (clipped_top < bounds_top) clipped_top = bounds_top;
if (clipped_right > bounds_right) clipped_right = bounds_right;
if (clipped_bottom > bounds_bottom) clipped_bottom = bounds_bottom;
/* Update source X/Y if given */
if (sx != NULL) *sx += clipped_left - *x;
if (sy != NULL) *sy += clipped_top - *y;
/* Store new rect dimensions */
*x = clipped_left;
*y = clipped_top;
*w = clipped_right - clipped_left;
*h = clipped_bottom - clipped_top;
}
/**
* Returns whether the given rectangle should be combined into the existing
* dirty rectangle, to be eventually flushed as a "png" instruction.
*
* @param surface The surface to be queried.
* @param x The X coordinate of the upper-left corner of the update rectangle.
* @param y The Y coordinate of the upper-left corner of the update rectangle.
* @param w The width of the update rectangle.
* @param h The height of the update rectangle.
* @param rect_only Non-zero if this update, by its nature, contains only
* metainformation about the update's rectangle, zero if
* the update also contains image data.
* @return Non-zero if the update should be combined with any existing update,
* zero otherwise.
*/
static int __guac_common_should_combine(guac_common_surface* surface, int x, int y, int w, int h, int rect_only) {
if (surface->dirty) {
int combined_cost, dirty_cost, update_cost;
int combined_width, combined_height;
/* Calculate extents of existing dirty rect */
int dirty_left = surface->dirty_x;
int dirty_top = surface->dirty_y;
int dirty_right = dirty_left + surface->dirty_width;
int dirty_bottom = dirty_top + surface->dirty_height;
/* Calculate missing extents of given new rect */
int right = x + w;
int bottom = y + h;
/* Update minimums */
if (x < dirty_left) dirty_left = x;
if (y < dirty_top) dirty_top = y;
if (right > dirty_right) dirty_right = right;
if (bottom > dirty_bottom) dirty_bottom = bottom;
combined_width = dirty_right - dirty_left;
combined_height = dirty_bottom - dirty_top;
/* Combine if result is still small */
if (combined_width <= GUAC_SURFACE_NEGLIGIBLE_WIDTH && combined_height <= GUAC_SURFACE_NEGLIGIBLE_HEIGHT)
return 1;
/* Estimate costs of the existing update, new update, and both combined */
combined_cost = GUAC_SURFACE_BASE_COST + combined_width * combined_height;
dirty_cost = GUAC_SURFACE_BASE_COST + surface->dirty_width * surface->dirty_height;
update_cost = GUAC_SURFACE_BASE_COST + w*h;
/* Reduce cost if no image data */
if (rect_only)
update_cost /= GUAC_SURFACE_DATA_FACTOR;
/* Combine if cost estimate shows benefit */
if (combined_cost <= update_cost + dirty_cost)
return 1;
/* Combine if increase in cost is negligible */
if (combined_cost - dirty_cost <= dirty_cost / GUAC_SURFACE_NEGLIGIBLE_INCREASE)
return 1;
if (combined_cost - update_cost <= update_cost / GUAC_SURFACE_NEGLIGIBLE_INCREASE)
return 1;
/* Combine if we anticipate further updates, as this update follows a common fill pattern */
if (x == surface->dirty_x && y == surface->dirty_y + surface->dirty_height) {
if (combined_cost <= (dirty_cost + update_cost) * GUAC_SURFACE_FILL_PATTERN_FACTOR)
return 1;
}
}
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/* Otherwise, do not combine */
return 0;
}
/**
* Expands the dirty rect of the given surface to contain the rect described by the given
* coordinates.
*
* @param x The X coordinate of the upper-left corner of the rectangle.
* @param y The Y coordinate of the upper-left corner of the rectangle.
* @param w The width of the rectangle.
* @param h The height of the rectangle.
*/
static void __guac_common_mark_dirty(guac_common_surface* surface, int x, int y, int w, int h) {
/* If already dirty, update existing rect */
if (surface->dirty) {
/* Calculate extents of existing dirty rect */
int dirty_left = surface->dirty_x;
int dirty_top = surface->dirty_y;
int dirty_right = dirty_left + surface->dirty_width;
int dirty_bottom = dirty_top + surface->dirty_height;
/* Calculate missing extents of given new rect */
int right = x + w;
int bottom = y + h;
/* Update minimums */
if (x < dirty_left) dirty_left = x;
if (y < dirty_top) dirty_top = y;
if (right > dirty_right) dirty_right = right;
if (bottom > dirty_bottom) dirty_bottom = bottom;
/* Commit rect */
surface->dirty_x = dirty_left;
surface->dirty_y = dirty_top;
surface->dirty_width = dirty_right - dirty_left;
surface->dirty_height = dirty_bottom - dirty_top;
}
/* Otherwise init dirty rect */
else {
surface->dirty_x = x;
surface->dirty_y = y;
surface->dirty_width = w;
surface->dirty_height = h;
surface->dirty = 1;
}
}
/**
* Flushes the PNG update currently described by the dirty rectangle within the
* given surface to that surface's PNG queue. There MUST be space within the
* queue.
*
* @param surface The surface to flush.
*/
static void __guac_common_surface_flush_to_queue(guac_common_surface* surface) {
guac_common_surface_png_rect* rect;
/* Do not flush if not dirty */
if (!surface->dirty)
return;
/* Add new rect to queue */
rect = &(surface->png_queue[surface->png_queue_length++]);
rect->x = surface->dirty_x;
rect->y = surface->dirty_y;
rect->width = surface->dirty_width;
rect->height = surface->dirty_height;
rect->flushed = 0;
/* Surface now flushed */
surface->dirty = 0;
}
void guac_common_surface_flush_deferred(guac_common_surface* surface) {
/* Do not flush if not dirty */
if (!surface->dirty)
return;
/* Flush if queue size has reached maximum (space is reserved for the final dirty rect,
* as guac_common_surface_flush() MAY add an additional rect to the queue */
if (surface->png_queue_length == GUAC_COMMON_SURFACE_QUEUE_SIZE-1)
guac_common_surface_flush(surface);
/* Append dirty rect to queue */
__guac_common_surface_flush_to_queue(surface);
}
/**
* Transfers a single uint32_t using the given transfer function.
*
* @param op The transfer function to use.
* @param src The source of the uint32_t value.
* @param dst THe destination which will hold the result of the transfer.
*/
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static void __guac_common_surface_transfer_int(guac_transfer_function op, uint32_t* src, uint32_t* dst) {
switch (op) {
case GUAC_TRANSFER_BINARY_BLACK:
*dst = 0xFF000000;
break;
case GUAC_TRANSFER_BINARY_WHITE:
*dst = 0xFFFFFFFF;
break;
case GUAC_TRANSFER_BINARY_SRC:
*dst = *src;
break;
case GUAC_TRANSFER_BINARY_DEST:
/* NOP */
break;
case GUAC_TRANSFER_BINARY_NSRC:
*dst = ~(*src);
break;
case GUAC_TRANSFER_BINARY_NDEST:
*dst = ~(*dst);
break;
case GUAC_TRANSFER_BINARY_AND:
*dst = (*dst) & (*src);
break;
case GUAC_TRANSFER_BINARY_NAND:
*dst = ~((*dst) & (*src));
break;
case GUAC_TRANSFER_BINARY_OR:
*dst = (*dst) | (*src);
break;
case GUAC_TRANSFER_BINARY_NOR:
*dst = ~((*dst) | (*src));
break;
case GUAC_TRANSFER_BINARY_XOR:
*dst = (*dst) ^ (*src);
break;
case GUAC_TRANSFER_BINARY_XNOR:
*dst = ~((*dst) ^ (*src));
break;
case GUAC_TRANSFER_BINARY_NSRC_AND:
*dst = (*dst) & ~(*src);
break;
case GUAC_TRANSFER_BINARY_NSRC_NAND:
*dst = ~((*dst) & ~(*src));
break;
case GUAC_TRANSFER_BINARY_NSRC_OR:
*dst = (*dst) | ~(*src);
break;
case GUAC_TRANSFER_BINARY_NSRC_NOR:
*dst = ~((*dst) | ~(*src));
break;
}
}
/**
* Draws a rectangle of solid color within the backing surface of the
* given destination surface.
*
* @param dst The destination surface.
* @param dx The destination X coordinate.
* @param dy The destination Y coordainte.
* @param w The width of the rectangle to draw.
* @param h The height of the rectangle to draw.
* @param red The red component of the color of the rectangle.
* @param green The green component of the color of the rectangle.
* @param blue The blue component of the color of the rectangle.
*/
static void __guac_common_surface_rect(guac_common_surface* dst, int dx, int dy, int w, int h,
int red, int green, int blue) {
int x, y;
int dst_stride;
unsigned char* dst_buffer;
uint32_t color = 0xFF000000 | (red << 16) | (green << 8) | blue;
dst_stride = dst->stride;
dst_buffer = dst->buffer + dst_stride*dy + 4*dx;
/* For each row */
for (y=0; y<h; y++) {
uint32_t* dst_current = (uint32_t*) dst_buffer;
/* Set row */
for (x=0; x<w; x++) {
*dst_current = color;
dst_current++;
}
/* Next row */
dst_buffer += dst_stride;
}
}
/**
* Copies data from the given buffer to the surface at the given coordinates.
*
* @param src_buffer The buffer to copy.
* @param src_stride The number of bytes in each row of the source buffer.
* @param sx The X coordinate of the source rectangle.
* @param sy The Y coordinate of the source rectangle.
* @param w The width of the source rectangle.
* @param h The height of the source rectangle.
* @param dst The destination surface.
* @param dx The destination X coordinate.
* @param dy The destination Y coordinate.
* @param opaque Non-zero if the source surface is opaque (its alpha channel
* should be ignored), zero otherwise.
*/
static void __guac_common_surface_put(unsigned char* src_buffer, int src_stride,
int sx, int sy, int w, int h,
guac_common_surface* dst, int dx, int dy,
int opaque) {
unsigned char* dst_buffer = dst->buffer;
int dst_stride = dst->stride;
int x, y;
src_buffer += src_stride*sy + 4*sx;
dst_buffer += dst_stride*dy + 4*dx;
/* For each row */
for (y=0; y<h; y++) {
uint32_t* src_current = (uint32_t*) src_buffer;
uint32_t* dst_current = (uint32_t*) dst_buffer;
/* Copy row */
for (x=0; x<w; x++) {
if (opaque || (*src_current & 0xFF000000))
*dst_current = *src_current | 0xFF000000;
src_current++;
dst_current++;
}
/* Next row */
src_buffer += src_stride;
dst_buffer += dst_stride;
}
}
/**
* Fills the given surface with color, using the given buffer as a mask. Color
* will be added to the given surface iff the corresponding pixel within the
* buffer is opaque.
*
* @param src_buffer The buffer to use as a mask.
* @param src_stride The number of bytes in each row of the source buffer.
* @param sx The X coordinate of the source rectangle.
* @param sy The Y coordinate of the source rectangle.
* @param w The width of the source rectangle.
* @param h The height of the source rectangle.
* @param dst The destination surface.
* @param dx The destination X coordinate.
* @param dy The destination Y coordinate.
* @param red The red component of the color of the fill.
* @param green The green component of the color of the fill.
* @param blue The blue component of the color of the fill.
*/
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static void __guac_common_surface_fill_mask(unsigned char* src_buffer, int src_stride,
int sx, int sy, int w, int h,
guac_common_surface* dst, int dx, int dy,
int red, int green, int blue) {
unsigned char* dst_buffer = dst->buffer;
int dst_stride = dst->stride;
uint32_t color = 0xFF000000 | (red << 16) | (green << 8) | blue;
int x, y;
src_buffer += src_stride*sy + 4*sx;
dst_buffer += dst_stride*dy + 4*dx;
/* For each row */
for (y=0; y<h; y++) {
uint32_t* src_current = (uint32_t*) src_buffer;
uint32_t* dst_current = (uint32_t*) dst_buffer;
/* Stencil row */
for (x=0; x<w; x++) {
/* Fill with color if opaque */
if (*src_current & 0xFF000000)
*dst_current = color;
src_current++;
dst_current++;
}
/* Next row */
src_buffer += src_stride;
dst_buffer += dst_stride;
}
}
/**
* Copies data from the given surface to the given destination surface using
* the specified transfer function.
*
* @param src_buffer The buffer to copy.
* @param src_stride The number of bytes in each row of the source buffer.
* @param sx The X coordinate of the source rectangle.
* @param sy The Y coordinate of the source rectangle.
* @param w The width of the source rectangle.
* @param h The height of the source rectangle.
* @param op The transfer function to use.
* @param dst The destination surface.
* @param dx The destination X coordinate.
* @param dy The destination Y coordinate.
*/
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static void __guac_common_surface_transfer(guac_common_surface* src, int sx, int sy, int w, int h,
guac_transfer_function op, guac_common_surface* dst, int dx, int dy) {
unsigned char* src_buffer = src->buffer;
unsigned char* dst_buffer = dst->buffer;
int x, y;
int src_stride, dst_stride;
int step = 1;
/* Copy forwards only if destination is in a different surface or is before source */
if (src != dst || dy < sy || (dy == sy && dx < sx)) {
src_buffer += src->stride*sy + 4*sx;
dst_buffer += dst->stride*dy + 4*dx;
src_stride = src->stride;
dst_stride = dst->stride;
step = 1;
}
/* Otherwise, copy backwards */
else {
src_buffer += src->stride*(sy+h-1) + 4*(sx+w-1);
dst_buffer += dst->stride*(dy+h-1) + 4*(dx+w-1);
src_stride = -src->stride;
dst_stride = -dst->stride;
step = -1;
}
/* For each row */
for (y=0; y<h; y++) {
uint32_t* src_current = (uint32_t*) src_buffer;
uint32_t* dst_current = (uint32_t*) dst_buffer;
/* Transfer each pixel in row */
for (x=0; x<w; x++) {
__guac_common_surface_transfer_int(op, src_current, dst_current);
src_current += step;
dst_current += step;
}
/* Next row */
src_buffer += src_stride;
dst_buffer += dst_stride;
}
}
guac_common_surface* guac_common_surface_alloc(guac_socket* socket, const guac_layer* layer, int w, int h) {
/* Init surface */
guac_common_surface* surface = malloc(sizeof(guac_common_surface));
surface->layer = layer;
surface->socket = socket;
surface->width = w;
surface->height = h;
surface->dirty = 0;
surface->png_queue_length = 0;
/* Create corresponding Cairo surface */
surface->stride = cairo_format_stride_for_width(CAIRO_FORMAT_RGB24, w);
surface->buffer = malloc(surface->stride * h);
/* Reset clipping rect */
guac_common_surface_reset_clip(surface);
/* Init with black */
__guac_common_surface_rect(surface, 0, 0, w, h, 0x00, 0x00, 0x00);
/* Layers must initially exist */
if (layer->index >= 0) {
guac_protocol_send_size(socket, layer, w, h);
surface->realized = 1;
}
/* Defer creation of buffers */
else
surface->realized = 0;
return surface;
}
void guac_common_surface_free(guac_common_surface* surface) {
/* Only dispose of surface if it exists */
if (surface->realized)
guac_protocol_send_dispose(surface->socket, surface->layer);
free(surface->buffer);
free(surface);
}
void guac_common_surface_resize(guac_common_surface* surface, int w, int h) {
guac_socket* socket = surface->socket;
const guac_layer* layer = surface->layer;
/* Copy old surface data */
unsigned char* old_buffer = surface->buffer;
int old_stride = surface->stride;
int old_width = surface->width;
int old_height = surface->height;
/* Create new buffer */
int stride = cairo_format_stride_for_width(CAIRO_FORMAT_RGB24, w);
unsigned char* buffer = malloc(stride * h);
/* Assign new data */
surface->width = w;
surface->height = h;
surface->stride = stride;
surface->buffer = buffer;
/* Reset clipping rect */
guac_common_surface_reset_clip(surface);
/* Init with old data */
if (old_width > w) old_width = w;
if (old_height > h) old_height = h;
__guac_common_surface_put(old_buffer, old_stride, 0, 0, old_width, old_height,
surface, 0, 0, 1);
/* Free old data */
free(old_buffer);
/* Clip dirty rect */
if (surface->dirty) {
int dirty_left = surface->dirty_x;
int dirty_top = surface->dirty_y;
/* Clip dirty rect if still on screen */
if (dirty_left < w && dirty_top < h) {
int dirty_right = dirty_left + surface->dirty_width;
int dirty_bottom = dirty_top + surface->dirty_height;
if (dirty_right > w) dirty_right = w;
if (dirty_bottom > h) dirty_bottom = h;
surface->dirty_width = dirty_right - dirty_left;
surface->dirty_height = dirty_bottom - dirty_top;
}
/* Otherwise, no longer dirty */
else
surface->dirty = 0;
}
/* Update Guacamole layer */
if (surface->realized)
guac_protocol_send_size(socket, layer, w, h);
}
void guac_common_surface_draw(guac_common_surface* surface, int x, int y, cairo_surface_t* src) {
unsigned char* buffer = cairo_image_surface_get_data(src);
cairo_format_t format = cairo_image_surface_get_format(src);
int stride = cairo_image_surface_get_stride(src);
int w = cairo_image_surface_get_width(src);
int h = cairo_image_surface_get_height(src);
int sx = 0;
int sy = 0;
/* Clip operation */
__guac_common_bound_rect(surface, &x, &y, &w, &h, &sx, &sy);
if (w <= 0 || h <= 0)
return;
/* Update backing surface */
__guac_common_surface_put(buffer, stride, sx, sy, w, h, surface, x, y, format != CAIRO_FORMAT_ARGB32);
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/* Flush if not combining */
if (!__guac_common_should_combine(surface, x, y, w, h, 0))
guac_common_surface_flush_deferred(surface);
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/* Always defer draws */
__guac_common_mark_dirty(surface, x, y, w, h);
}
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void guac_common_surface_paint(guac_common_surface* surface, int x, int y, cairo_surface_t* src,
int red, int green, int blue) {
unsigned char* buffer = cairo_image_surface_get_data(src);
int stride = cairo_image_surface_get_stride(src);
int w = cairo_image_surface_get_width(src);
int h = cairo_image_surface_get_height(src);
int sx = 0;
int sy = 0;
/* Clip operation */
__guac_common_bound_rect(surface, &x, &y, &w, &h, &sx, &sy);
if (w <= 0 || h <= 0)
return;
/* Update backing surface */
__guac_common_surface_fill_mask(buffer, stride, sx, sy, w, h, surface, x, y, red, green, blue);
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/* Flush if not combining */
if (!__guac_common_should_combine(surface, x, y, w, h, 0))
guac_common_surface_flush_deferred(surface);
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/* Always defer draws */
__guac_common_mark_dirty(surface, x, y, w, h);
}
void guac_common_surface_copy(guac_common_surface* src, int sx, int sy, int w, int h,
guac_common_surface* dst, int dx, int dy) {
guac_socket* socket = dst->socket;
const guac_layer* src_layer = src->layer;
const guac_layer* dst_layer = dst->layer;
/* Clip operation */
__guac_common_bound_rect(dst, &dx, &dy, &w, &h, &sx, &sy);
if (w <= 0 || h <= 0)
return;
/* Update backing surface */
__guac_common_surface_transfer(src, sx, sy, w, h, GUAC_TRANSFER_BINARY_SRC, dst, dx, dy);
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/* Defer if combining */
if (__guac_common_should_combine(dst, dx, dy, w, h, 1))
__guac_common_mark_dirty(dst, dx, dy, w, h);
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/* Otherwise, flush and draw immediately */
else {
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guac_common_surface_flush(dst);
guac_common_surface_flush(src);
guac_protocol_send_copy(socket, src_layer, sx, sy, w, h, GUAC_COMP_OVER, dst_layer, dx, dy);
dst->realized = 1;
}
}
void guac_common_surface_transfer(guac_common_surface* src, int sx, int sy, int w, int h,
guac_transfer_function op, guac_common_surface* dst, int dx, int dy) {
guac_socket* socket = dst->socket;
const guac_layer* src_layer = src->layer;
const guac_layer* dst_layer = dst->layer;
/* Clip operation */
__guac_common_bound_rect(dst, &dx, &dy, &w, &h, &sx, &sy);
if (w <= 0 || h <= 0)
return;
/* Update backing surface */
__guac_common_surface_transfer(src, sx, sy, w, h, op, dst, dx, dy);
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/* Defer if combining */
if (__guac_common_should_combine(dst, dx, dy, w, h, 1))
__guac_common_mark_dirty(dst, dx, dy, w, h);
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/* Otherwise, flush and draw immediately */
else {
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guac_common_surface_flush(dst);
guac_common_surface_flush(src);
guac_protocol_send_transfer(socket, src_layer, sx, sy, w, h, op, dst_layer, dx, dy);
dst->realized = 1;
}
}
void guac_common_surface_rect(guac_common_surface* surface,
int x, int y, int w, int h,
int red, int green, int blue) {
guac_socket* socket = surface->socket;
const guac_layer* layer = surface->layer;
/* Clip operation */
__guac_common_bound_rect(surface, &x, &y, &w, &h, NULL, NULL);
if (w <= 0 || h <= 0)
return;
/* Update backing surface */
__guac_common_surface_rect(surface, x, y, w, h, red, green, blue);
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/* Defer if combining */
if (__guac_common_should_combine(surface, x, y, w, h, 1))
__guac_common_mark_dirty(surface, x, y, w, h);
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/* Otherwise, flush and draw immediately */
else {
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guac_common_surface_flush(surface);
guac_protocol_send_rect(socket, layer, x, y, w, h);
guac_protocol_send_cfill(socket, GUAC_COMP_OVER, layer, red, green, blue, 0xFF);
surface->realized = 1;
}
}
void guac_common_surface_clip(guac_common_surface* surface, int x, int y, int w, int h) {
/* Calculate extents of existing bounds rect */
int bounds_left = surface->bounds_x;
int bounds_top = surface->bounds_y;
int bounds_right = bounds_left + surface->bounds_width;
int bounds_bottom = bounds_top + surface->bounds_height;
/* Calculate missing extents of given new rect */
int right = x + w;
int bottom = y + h;
/* Update maximums */
if (x > bounds_left) bounds_left = x;
if (y > bounds_top) bounds_top = y;
if (right < bounds_right) bounds_right = right;
if (bottom < bounds_bottom) bounds_bottom = bottom;
/* Commit rect */
surface->bounds_x = bounds_left;
surface->bounds_y = bounds_top;
surface->bounds_width = bounds_right - bounds_left;
surface->bounds_height = bounds_bottom - bounds_top;
/* Clamp dimensions at 0x0 */
if (surface->bounds_width < 0) surface->bounds_width = 0;
if (surface->bounds_height < 0) surface->bounds_height = 0;
}
void guac_common_surface_reset_clip(guac_common_surface* surface) {
surface->bounds_x = 0;
surface->bounds_y = 0;
surface->bounds_width = surface->width;
surface->bounds_height = surface->height;
}
/**
* Flushes the PNG update currently described by the dirty rectangle within the
* given surface directly to a "png" instruction, which is sent on the socket
* associated with the surface.
*
* @param surface The surface to flush.
*/
static void __guac_common_surface_flush_to_png(guac_common_surface* surface) {
if (surface->dirty) {
guac_socket* socket = surface->socket;
const guac_layer* layer = surface->layer;
/* Get Cairo surface for specified rect */
unsigned char* buffer = surface->buffer + surface->dirty_y * surface->stride + surface->dirty_x * 4;
cairo_surface_t* rect = cairo_image_surface_create_for_data(buffer, CAIRO_FORMAT_RGB24,
surface->dirty_width, surface->dirty_height,
surface->stride);
/* Send PNG for rect */
guac_protocol_send_png(socket, GUAC_COMP_OVER, layer, surface->dirty_x, surface->dirty_y, rect);
cairo_surface_destroy(rect);
surface->realized = 1;
/* Surface is no longer dirty */
surface->dirty = 0;
}
}
/**
* Comparator for instances of guac_common_surface_png_rect, the elements
* which make up a surface's PNG buffer.
*
* @see qsort
*/
static int __guac_common_surface_png_rect_compare(const void* a, const void* b) {
guac_common_surface_png_rect* ra = (guac_common_surface_png_rect*) a;
guac_common_surface_png_rect* rb = (guac_common_surface_png_rect*) b;
/* Order roughly top to bottom, left to right */
if (ra->y != rb->y) return ra->y - rb->y;
if (ra->x != rb->x) return ra->x - rb->x;
/* Wider updates should come first (more likely to intersect later) */
if (ra->width != rb->width) return rb->width - ra->width;
/* Shorter updates should come first (less likely to increase cost) */
return ra->height - rb->height;
}
void guac_common_surface_flush(guac_common_surface* surface) {
guac_common_surface_png_rect* current = surface->png_queue;
int i, j;
int original_queue_length;
int flushed = 0;
/* Flush final dirty rect to queue */
__guac_common_surface_flush_to_queue(surface);
original_queue_length = surface->png_queue_length;
/* Sort updates to make combination less costly */
qsort(surface->png_queue, surface->png_queue_length, sizeof(guac_common_surface_png_rect),
__guac_common_surface_png_rect_compare);
/* Flush all rects in queue */
for (i=0; i < surface->png_queue_length; i++) {
/* Get next unflushed candidate */
guac_common_surface_png_rect* candidate = current;
if (!candidate->flushed) {
int combined = 0;
/* Build up rect as much as possible */
for (j=i; j < surface->png_queue_length; j++) {
if (!candidate->flushed) {
int x = candidate->x;
int y = candidate->y;
int w = candidate->width;
int h = candidate->height;
/* Combine if reasonable */
if (__guac_common_should_combine(surface, x, y, w, h, 0) || !surface->dirty) {
__guac_common_mark_dirty(surface, x, y, w, h);
candidate->flushed = 1;
combined++;
}
}
candidate++;
}
/* Re-add to queue if there's room and this update was modified or we expect others might be */
if ((combined > 1 || i < original_queue_length)
&& surface->png_queue_length < GUAC_COMMON_SURFACE_QUEUE_SIZE)
__guac_common_surface_flush_to_queue(surface);
/* Flush as PNG otherwise */
else {
if (surface->dirty) flushed++;
__guac_common_surface_flush_to_png(surface);
}
}
current++;
}
/* Flush complete */
surface->png_queue_length = 0;
}