46 lines
1.1 KiB
C
46 lines
1.1 KiB
C
#ifndef STACK_H
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#define STACK_H
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#include "card.h"
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#define MANEUVRE_STACKS_STARTING_Y 7
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#define STOCK_STARTING_X 1
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#define STOCK_STARTING_Y 1
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#define WASTE_PILE_STARTING_X 9
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#define WASTE_PILE_STARTING_Y 1
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#define FOUNDATION_STARTING_Y 1
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#define FOUNDATION_0_STARTING_X 25
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#define FOUNDATION_1_STARTING_X 33
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#define FOUNDATION_2_STARTING_X 41
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#define FOUNDATION_3_STARTING_X 49
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#define MANEUVRE_STARTING_Y 9
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#define MANEUVRE_0_STARTING_X 1
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#define MANEUVRE_1_STARTING_X 9
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#define MANEUVRE_2_STARTING_X 17
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#define MANEUVRE_3_STARTING_X 25
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#define MANEUVRE_4_STARTING_X 33
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#define MANEUVRE_5_STARTING_X 41
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#define MANEUVRE_6_STARTING_X 49
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struct stack {
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struct card *card;
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struct stack *next;
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};
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extern const char *program_name;
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void allocate_stack(struct stack **);
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void initialize_stack(struct stack *);
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void free_stack(struct stack *);
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bool empty(struct stack *);
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int length(struct stack *);
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void push(struct stack **, struct card *);
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struct stack *pop(struct stack **);
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void move_card(struct stack **, struct stack **);
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#endif
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