#include #include "frame.h" void allocate_frame(struct frame **frame) { *frame = malloc(sizeof(**frame)); return; } void initialize_frame(struct frame *frame) { frame->shape = NULL; frame->start_y = 0; frame->start_x = 0; return; } void delete_frame(struct frame *frame) { delwin(frame->shape); free(frame); return; } void set_frame(struct frame *frame, int start_y, int start_x) { frame->start_y = start_y; frame->start_x = start_x; frame->shape = newwin(FRAME_HEIGHT, FRAME_WIDTH, frame->start_y, frame->start_x); return; }