#include "test_helper.h" bool frames_equal(struct frame *frame_0, struct frame *frame_1) { if (frame_0 && frame_1) { return(frame_0->begin_y == frame_1->begin_y && frame_0->begin_x == frame_1->begin_x); } else if ((frame_0 && !frame_1) || (!frame_0 && frame_1)) { return(false); } else { return(true); } } bool cards_equal(struct card *card_0, struct card *card_1) { if (card_0 && card_1) { return(frames_equal(card_0->frame, card_1->frame) && card_0->value == card_1->value && card_0->suit == card_1->suit && card_0->face == card_1->face); } else if ((card_0 && !card_1) || (!card_0 && card_1)) { return(false); } else { return(true); } } bool stacks_equal(struct stack *stack_0, struct stack *stack_1) { if (stack_0 && stack_1) { return(cards_equal(stack_0->card, stack_1->card) && stacks_equal(stack_0->next, stack_1->next)); } else if ((stack_0 && !stack_1) || (!stack_0 && stack_1)) { return(false); } else { return(true); } }