#ifndef TTY_SOLITAIRE_DRAW_H #define TTY_SOLITAIRE_DRAW_H #include "card.h" #include "stack.h" #include "deck.h" #include "cursor.h" #define BLACK_ON_WHITE 1 #define RED_ON_WHITE 2 #define WHITE_ON_BLUE 3 #define WHITE_ON_GREEN 4 extern struct game game; void draw_card(struct card *); void draw_stack(struct stack *); void draw_deck(struct deck *); void draw_cursor(struct cursor *); void erase_card(struct card *); void erase_stack(struct stack *); void erase_cursor(struct cursor *); #endif