#ifndef DISPLAY_H #define DISPLAY_H #include "card.h" #include "stack.h" #include "deck.h" #include "cursor.h" #define EMPTY_STACKS_NUMBER 13 #define BLACK_ON_WHITE 1 #define RED_ON_WHITE 2 #define WHITE_ON_BLUE 3 #define WHITE_ON_GREEN 4 void erase_stack(struct stack *); void draw_card(struct card *); void draw_stack(struct stack *); void draw_deck(struct deck *); void draw_cursor(struct cursor *); void erase_cursor(struct cursor *); #endif