#ifndef DISPLAY_H
#define DISPLAY_H

#include "card.h"
#include "stack.h"
#include "deck.h"

#define EMPTY_STACKS_NUMBER 13

#define DIAMONDS_SYMBOL "\u2666"
#define SPADES_SYMBOL   "\u2660"
#define HEARTS_SYMBOL   "\u2665"
#define CLUBS_SYMBOL    "\u2663"

#define BLACK_ON_WHITE 1
#define RED_ON_WHITE   2
#define WHITE_ON_BLUE  3
#define WHITE_ON_GREEN 4

extern const char *program_name;

void erase_stack(struct stack *);
void draw_empty_stacks();
void draw_value(struct card *);
void draw_suit(struct card *);
void draw_front(struct card *);
void draw_back(struct card *);
void draw_card(struct card *);
void draw_stack(struct stack *);
void draw_deck(struct deck *);

#endif