#include #include #include "../lib/util.h" #include "../lib/game.h" #include "../lib/keyboard.h" const char *program_name; int main(int argc, const char *argv[]) { program_name = *argv; int key; initialize_curses(); greet_player(); while (key != KEY_SPACEBAR) { switch (key = getch()) { case KEY_SPACEBAR: initialize_game(); break; case 'q': case 'Q': end_game(); end_curses(); exit(0); } } while (1) { if ((key = getch()) == 'q' || key == 'Q') { end_game(); end_curses(); exit(0); } else { handle_keyboard_event(key); } } return(0); }