Fixing indendation for 'switch'es.
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@@ -10,22 +10,22 @@ struct stack *cursor_stack(struct cursor *cursor) {
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if (cursor->y == CURSOR_STARTING_Y) {
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switch (cursor->x) {
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case CURSOR_STOCK_X: cursor_stack = deck->stock; break;
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case CURSOR_WASTE_PILE_X: cursor_stack = deck->waste_pile; break;
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case CURSOR_FOUNDATION_0_X: cursor_stack = deck->foundation_0; break;
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case CURSOR_FOUNDATION_1_X: cursor_stack = deck->foundation_1; break;
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case CURSOR_FOUNDATION_2_X: cursor_stack = deck->foundation_2; break;
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case CURSOR_FOUNDATION_3_X: cursor_stack = deck->foundation_3; break;
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case CURSOR_STOCK_X: cursor_stack = deck->stock; break;
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case CURSOR_WASTE_PILE_X: cursor_stack = deck->waste_pile; break;
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case CURSOR_FOUNDATION_0_X: cursor_stack = deck->foundation_0; break;
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case CURSOR_FOUNDATION_1_X: cursor_stack = deck->foundation_1; break;
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case CURSOR_FOUNDATION_2_X: cursor_stack = deck->foundation_2; break;
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case CURSOR_FOUNDATION_3_X: cursor_stack = deck->foundation_3; break;
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}
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} else {
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switch (cursor->x) {
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case CURSOR_MANEUVRE_0_X: cursor_stack = deck->maneuvre_0; break;
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case CURSOR_MANEUVRE_1_X: cursor_stack = deck->maneuvre_1; break;
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case CURSOR_MANEUVRE_2_X: cursor_stack = deck->maneuvre_2; break;
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case CURSOR_MANEUVRE_3_X: cursor_stack = deck->maneuvre_3; break;
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case CURSOR_MANEUVRE_4_X: cursor_stack = deck->maneuvre_4; break;
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case CURSOR_MANEUVRE_5_X: cursor_stack = deck->maneuvre_5; break;
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case CURSOR_MANEUVRE_6_X: cursor_stack = deck->maneuvre_6; break;
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case CURSOR_MANEUVRE_0_X: cursor_stack = deck->maneuvre_0; break;
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case CURSOR_MANEUVRE_1_X: cursor_stack = deck->maneuvre_1; break;
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case CURSOR_MANEUVRE_2_X: cursor_stack = deck->maneuvre_2; break;
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case CURSOR_MANEUVRE_3_X: cursor_stack = deck->maneuvre_3; break;
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case CURSOR_MANEUVRE_4_X: cursor_stack = deck->maneuvre_4; break;
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case CURSOR_MANEUVRE_5_X: cursor_stack = deck->maneuvre_5; break;
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case CURSOR_MANEUVRE_6_X: cursor_stack = deck->maneuvre_6; break;
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}
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}
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@@ -71,32 +71,32 @@ void handle_card_movement(struct cursor *cursor) {
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while (1) {
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switch (option = getch()) {
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case 'h':
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case KEY_LEFT:
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move_cursor(cursor, LEFT);
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break;
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case 'j':
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case KEY_DOWN:
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move_cursor(cursor, DOWN);
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break;
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case 'k':
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case KEY_UP:
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move_cursor(cursor, UP);
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break;
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case 'l':
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case KEY_RIGHT:
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move_cursor(cursor, RIGHT);
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break;
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case KEY_SPACEBAR:
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if (!cursor_on_invalid_spot(cursor) &&
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!cursor_on_stock(cursor) &&
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!cursor_on_stack(cursor, origin)) {
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destination = cursor_stack(cursor);
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move_card(&origin, &destination);
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draw_stack(origin);
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draw_stack(destination);
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}
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return;
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case 'h':
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case KEY_LEFT:
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move_cursor(cursor, LEFT);
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break;
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case 'j':
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case KEY_DOWN:
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move_cursor(cursor, DOWN);
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break;
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case 'k':
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case KEY_UP:
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move_cursor(cursor, UP);
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break;
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case 'l':
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case KEY_RIGHT:
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move_cursor(cursor, RIGHT);
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break;
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case KEY_SPACEBAR:
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if (!cursor_on_invalid_spot(cursor) &&
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!cursor_on_stock(cursor) &&
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!cursor_on_stack(cursor, origin)) {
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destination = cursor_stack(cursor);
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move_card(&origin, &destination);
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draw_stack(origin);
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draw_stack(destination);
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}
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return;
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}
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}
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