Implemented game#valid_move.
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@@ -34,6 +34,8 @@ extern const char *program_name;
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struct deck *deck;
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struct cursor *cursor;
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bool valid_move(struct stack *, struct stack *);
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bool maneuvre_stack(struct stack *);
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void move_card(struct stack **, struct stack **);
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void greet_player();
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void initialize_game();
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