Moved code into 'game' and 'util', removed unnecessary headers.

This commit is contained in:
Murilo Soares Pereira
2010-04-12 23:42:21 -03:00
parent 9459fc8242
commit e65e4e2875
10 changed files with 339 additions and 327 deletions
+44
View File
@@ -0,0 +1,44 @@
#ifndef GAME_H
#define GAME_H
#include "deck.h"
#define KEY_SPACEBAR ' '
#define NUMBER_OF_CARDS 52
#define STOCK_STARTING_X 1
#define STOCK_STARTING_Y 1
#define WASTE_PILE_STARTING_X 9
#define WASTE_PILE_STARTING_Y 1
#define FOUNDATION_0_STARTING_X 25
#define FOUNDATION_0_STARTING_Y 1
#define FOUNDATION_1_STARTING_X 33
#define FOUNDATION_1_STARTING_Y 1
#define FOUNDATION_2_STARTING_X 41
#define FOUNDATION_2_STARTING_Y 1
#define FOUNDATION_3_STARTING_X 49
#define FOUNDATION_3_STARTING_Y 1
#define MANEUVRE_0_STARTING_X 1
#define MANEUVRE_0_STARTING_Y 7
#define MANEUVRE_1_STARTING_X 9
#define MANEUVRE_1_STARTING_Y 7
#define MANEUVRE_2_STARTING_X 17
#define MANEUVRE_2_STARTING_Y 7
#define MANEUVRE_3_STARTING_X 25
#define MANEUVRE_3_STARTING_Y 7
#define MANEUVRE_4_STARTING_X 33
#define MANEUVRE_4_STARTING_Y 7
#define MANEUVRE_5_STARTING_X 41
#define MANEUVRE_5_STARTING_Y 7
#define MANEUVRE_6_STARTING_X 49
#define MANEUVRE_6_STARTING_Y 7
void set_stacks_coordinates(struct deck *);
void fill_deck(struct deck *);
void shuffle_deck(struct deck *);
void deal_cards(struct deck *);
void initialize_game();
void end_game();
#endif