Moved code into 'game' and 'util', removed unnecessary headers.

This commit is contained in:
Murilo Soares Pereira
2010-04-12 23:42:21 -03:00
parent 9459fc8242
commit e65e4e2875
10 changed files with 339 additions and 327 deletions
+1 -8
View File
@@ -1,11 +1,8 @@
#ifndef DISPLAY_H
#define DISPLAY_H
#include "card.h"
#include "deck.h"
#define KEY_SPACEBAR ' '
#define EMPTY_STACKS_NUMBER 13
#define DIAMONDS_SYMBOL "\u2666"
@@ -17,13 +14,9 @@
#define RED_ON_WHITE 2
#define WHITE_ON_BLUE 3
void initialize_curses();
void end_curses();
void initialize_game();
void end_game();
void draw_empty_stacks();
char *card_suit(enum suit);
char *card_value(enum value);
void draw_empty_stacks();
void draw_value(struct card *);
void draw_suit(struct card *);
void draw_front(struct card *);