Moved code into 'game' and 'util', removed unnecessary headers.
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+1
-8
@@ -1,11 +1,8 @@
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#ifndef DISPLAY_H
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#define DISPLAY_H
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#include "card.h"
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#include "deck.h"
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#define KEY_SPACEBAR ' '
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#define EMPTY_STACKS_NUMBER 13
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#define DIAMONDS_SYMBOL "\u2666"
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@@ -17,13 +14,9 @@
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#define RED_ON_WHITE 2
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#define WHITE_ON_BLUE 3
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void initialize_curses();
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void end_curses();
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void initialize_game();
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void end_game();
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void draw_empty_stacks();
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char *card_suit(enum suit);
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char *card_value(enum value);
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void draw_empty_stacks();
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void draw_value(struct card *);
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void draw_suit(struct card *);
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void draw_front(struct card *);
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