This name makes more sense.
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@ -6,7 +6,7 @@
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#include "game.h"
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#include "game.h"
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#include "../debug/deck_debug.h" // noob debugging
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#include "../debug/deck_debug.h" // noob debugging
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void set_stacks_coordinates(struct deck *deck) {
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void set_stacks_initial_coordinates(struct deck *deck) {
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set_frame(deck->stock->card->frame,
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set_frame(deck->stock->card->frame,
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STOCK_STARTING_Y,
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STOCK_STARTING_Y,
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STOCK_STARTING_X);
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STOCK_STARTING_X);
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@ -205,7 +205,7 @@ void initialize_game() {
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allocate_deck(&deck);
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allocate_deck(&deck);
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initialize_deck(deck);
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initialize_deck(deck);
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set_stacks_coordinates(deck);
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set_stacks_initial_coordinates(deck);
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fill_deck(deck);
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fill_deck(deck);
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shuffle_deck(deck);
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shuffle_deck(deck);
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deal_cards(deck);
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deal_cards(deck);
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@ -30,7 +30,7 @@
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struct deck *deck;
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struct deck *deck;
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struct cursor *cursor;
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struct cursor *cursor;
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void set_stacks_coordinates(struct deck *);
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void set_stacks_initial_coordinates(struct deck *);
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void fill_deck(struct deck *);
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void fill_deck(struct deck *);
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void shuffle_deck(struct deck *);
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void shuffle_deck(struct deck *);
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void deal_cards(struct deck *);
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void deal_cards(struct deck *);
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